Full notes
Full Myths and Legends - Card Game update
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What changed
- Gameplay
- Balance
- UI and audio
Myths and Legends - Card Game changes
We've got a new update, the seconds one and we want to thank all the users reporting bugs on Reddit and Discord, we love you all.
- New DeckEternal: 40 new unique Cards and Abilities.
New Avatar. Cronos, exclusive for Legendary Collections (post alpha).
New Victory/Defeat animations
New cards were added for completing Online Edition (300 unique cards). There are not available yet for everyone.
New Castle/Deck damage animations.
Horus has a new ability.
Helios changed its ability trigger from “Manual” to “Emerge”
The Card selection system allows to play cards and then define an objective card for its ability.
Regrouping gold through an ability doesn’t regroup twice
Dance on the bridge: Can not be played from graveyard
- HaquikaNew card, // Pre-Alphas: The card allows to use the ability to steal a card from your opponent battleground.
All abilities “until the end of the turn - this turn” are affected by the opponent “end of turn”.
Now player’s turn doesn’t finish if the player is playing cards yet.
New card type “token”, those cards are generated/created by another abilities, doesn’t start with the player starting deck.
Gaia: Now recognizes generated/created cards by others abilities: Tokens
A new ability trigger/button was included to Totem-type cards
Ra: Now allows to select opponent allies fulfilling its ability
- AteneaNew ability
New style of font for enhance reading
Changes in UI for game settings and battleground interfaces.
Source
Changelog.gg summarizes and formats this update. How we read updates.
