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Steam News26 October 20178y ago

October 26th, 2017 Update - Massive Content Update

Oh boy, this one's a doozy. Strap in Challengers and Champions, the ride is long and I can't talk about this update enough. When I say massive, I mean massive.

Full notes

Full Mythic Victory Arena update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes2 additions1 change0 removals
  • Fixes
  • UI and audio
  • Gameplay
fixedOh boy, this one's a doozy. Strap in Challengers and Champions, the ride is long and I can't talk about this update enough. When I say massive, I mean massive. This update is so massive in fact, I highly recommend you start up a new file. Not like that matters though, as there was a bug that prevented you from progressing past the F Rank. That's been fixed, by the way. Okay, let's jump into the thick of it. Skills, Enemies, and More!! To put this briefly - as best as I can - Each and every Skill in the game has been changed, updated, and re-created to be better than what they once were. The same goes for Enemies.
addedView the patch notes at the bottom to see what I mean. Solo Mode! Solo Mode is a new addition to Mythic Victory Arena. Instead of having someone fight alongside you in the Arena, you can go in alone and receive a power bonus for fighting by yourself. The Champion can explain it for you here. New Art! New Music! Miabun has been hard at work creating character art for the game and hard at work with her schooling. Felia is here with her glorious Absolute Territory and Jackassery. Ralph and Denira also saw a visual update. More to come in the future. New music has been added to Mythic Victory Arena thanks to Anttis Instrumentals and their repository of tracks. More will be added in the future as the game nears completion. A Brand New World! With this update, you can now explore the Island of Terani and the Arena. Alongside them are new menus, which have been added to every shop as well, for your ease of access when playing the game. A Brand New Information Hud! When you beat an Arena Fight you get Arena Coin for your hard work. That information is shown in a clean style at the end of battle now, instead of in a text box. The Patch Notes! Is your head hurting yet? No? These notes should help seal your fate. ADDITIONS :
added✪ Solo Mode! If you go into the Arena alone, you get a 15% bonus to all stats. ✪ Felia Art ✪ New Ralph art! ✪ New Denira art! ✪ New animations! ✪ New Skill Action Sequences ✪ New Battle Victory Theme ✪ New loading background image and text ✪ New Music from Anttis Instrumentals ✪ Added checks to Battle Action EXP ✪ You will not lose EXP for damaging yourself or your teammates ✪ You will not gain EXP for damaging an enemy who is currently at 0HP
changed✪ Updated core scripts ✪ Updated Steamworks integration ✪ Only 10 Save slots are now available ✪ Buffs and Debuffs are only 10% instead of 25% now. ✪ Buffed Potions ✪ Potions will deal damage to creatures of Darkness ✪ Tutorials have been updated with cleaner information ✪ You can now purchase Items from the guy running the Skill Shop ✪ Damage formula has been changed for the default attack to prevent enemies from steamrolling your face ✪ Default attack can now increase your TP by 0-10 points rather than a static 5 points now ✪ Statuses will no longer stack if the enemy already has the status inflicted ✪ Weapons, Armors, Items, and Skills have new updated information style (Purchase new ones to see the new information) ✪ Turn Order Window in battle is now vertical instead of horizontal ✪ Hornet has been renamed to Bee ✪ Enemies are now "animated". They breathe and look more alive. ✪ Enemies have become smarter! They have more options in battle and do many more things to interact with you as a player. ✪ Enemy skills have had many of their damage formulas adjusted to make them a little less powerful against players. Bats will no longer rule your life. ✪ Enemy resistances have been streamlined for better experience in blasting off elemental spells ✪ Lowered Maximum HP of D Rank Cockatrice ✪ Lowered power of some enemy skills ✪ Lowered Ralph's Defense stat growth ✪ Some skills have been removed from the game. You will be rewarded an amount of gold equal to the number of skills removed from each character that had these skills. ✪ Many skills now have a minimum of a 3 turn cooldown ✪ All skills now have a 1/16 chance to do bonus damage (or bonus healing!). This is not the same as a critical hit ✪ All skills have new animations and action sequences. ✪ All skills now have more streamlined information. Information regarding status informations has been moved to the manual. There's A LOT of statuses Some skills have been changed to make use of these new action sequences, take a look here: ✪ Changes to Ralph's Skills: ✪ Wild Swings now hits multiple times and recoil is 3% of Ralph's maxHp per successful hit ✪ Shine Smash now hits twice and can only inflict Blind now ✪ Boast's status now lasts 3 turns instead of 5 ✪ Enrage can now target allies instead of being user only ✪ Heroic Shout increases HP Regeneration by 10% instead of increasing Maximum HP ✪ Hack Apart's damage formula has been modified to scale more fairly. It also hits 4 times now ✪ Whirlwind now hits 7 times ✪ Splinter now hits twice and its Warmups and Cooldowns have been adjusted ✪ Berserk's buff no longer increases Defense and the Attack increase has been lowered ✪ Bloodbath now hits multiple times and for each successful hit will only heal 5% of maximum HP ✪ Changes to Drel's Skills: ✪ Drel's basic magic now has a 2 turn cooldown. ✪ Drel's unlock skills have had their cooldowns raised, due to their power level. ✪ Ignite now hits 5 times and ignite has been changed to a state that deals increasing damage over time and lowers the user's resistance to fire by 100% ✪ Evocation now inflicts a state that grants increasing MP Regeneration over 5 turns ✪ Force of Will now hits 3 times ✪ Meteor Strike's damage has been lowered and now hits multiple times ✪ Changes to Leora's Skills: ✪ Power Shot is now a Ranged Heavy element, meaning it will do extra damage to enemies weak to ranged attacks ✪ Barrage now hits all enemies multiple times and is a Ranged element ✪ Dash can now target allies ✪ Explosive Arrow's secondary effect (the explosion) now has its own damage formula. If the arrow is evaded or misses the secondary effect will never happen. ✪ Grappling Bolt now hits multiple times ✪ Slow Bolt chance to inflict sluggish has been replaced with a chance to inflict slow ✪ Patience Shift can now target allies ✪ Changes to Derack's Skills: ✪ Slice n' Dice is no longer a Certain Hit skill ✪ Bide Power state lasts only 2 turns now instead of 3 ✪ Parley has 90% accuracy now ✪ Saber Slash's damage has been lowered ✪ Changes to Felia's Skills: ✪ Spear Barrage now hits multiple times ✪ Sweep now hits twice ✪ Breathe Fire is now a Magical Attack and hits multiple times ✪ Shared Pain is now a Magical Attack ✪ True Strength can now target any enemy, but does more damage to enemies with 150 or more Attack ✪ Changes to Borrel's Skills: ✪ Flurry of Punches now hits multiple times ✪ Meditate's cooldown is now 5 turns ✪ Consecutive CQC is now a Physiscal Attack and can crit. It also hits multiple times ✪ Revitalize now heals Borrel alongside its revive effect, however it may still only be used if there is a dead ally to target ✪ Blackout now hits multiple times and no longer has a chance to inflict blindness. Instead, if Borrel is blind, the skill deals more damage ✪ Rest has been renamed to Deep Meditation ✪ Disable now hits multiple times ✪ Fists of Life now hits multiple times ✪ Puncture's infliction status has been lowered ✪ Bloodletting is now 70% accurate ✪ Changes to Molly's Skills: ✪ Revolt is now 85% accurate ✪ Sparks now hits multiple times and can only inflict Shocked now ✪ Blade Rush now hits multiple times ✪ Bleed Dry is now 90% accurate ✪ Changes to Denira's Skills: ✪ Denira's Club skills only care if she's wielding a Mace or Club now ✪ Pray is much more random and much more volatile now. Have fun! ✪ Fire Bash can now critical hit. It also hits twice ✪ Ice Bash can now critical hit. It also hits twice ✪ Thunder Bash can now critical hit. It also hits twice ✪ Wind Bash can now critical hit. It also hits twice ✪ Hammer Bash can now critical hit. It also hits twice ✪ Curall and Party Targeted Healing have been removed ✪ Heal and Cure can now target all allies as an option ✪ Heal and Cure now deal Holy damage to creatures of Darkness ✪ Cure's Warmup has been removed ✪ Spiteful Blessing can target single or multiple targets and target both actors or enemies. It will heal actors. ✪ Shine Blast no longer has a chance to stun. The explosion has its own damage formula now ✪ Spiritual Touch can target actors or enemies and its chance to inflict smiting sickness has been lowered. ✪ Wrath of Kurien now hits everyone and will instantly kill anyone who has the smiting sickness status inflicted upon them. ✪ Pommel Bash is now a Physical Attack ✪ Skull Crack now has a chance to inflict Dazed ✪ Changes to All-Class Skills ✪ Guarding will no longer attempt to hold your position in the battle queue ✪ Shield skills are usable as long as you have any shield equipped ✪ Stack Hit targets down a single enemy now ✪ Book of the Dead's Reflection now lasts for 3 turns instead of 5 ✪ Book of the Dead skills are useable as long as you have any book of the dead equipped ✪ Mirror move can now target enemies or allies ✪ Changes to Enemies Skills ✪ Damage formulas for all skills are now similar to the basic attack formula ✪ Absorb is now a Physical Attack ✪ Grapple now hits multiple times ✪ Consentless Attack has been renamed to Consentacles ✪ Silk Shot now deals damage ✪ Fiery Bite only has a chance to Burn now ✪ Deadly Gaze has had its accuracy lowered and is more balanced. ✪ Fearful Presence's accuracy has been lowered
fixed✪ Valeria no longer gets mad at you for leveling up when she thinks you're cheating ✪ Actions that should happen in battle should now properly happen ✪ Enemies and Actors should properly die if they reach 0 HP ✪ Sleep status no longer keeps the user asleep forever ✪ Frozen status no longer keeps the user frozen forever ✪ E Rank Hud element no longer stays on the screen forever ✪ Leora can receive levels from Ralph and Drel properly during level conversion ✪ Leora can now learn all crossbow skills now ✪ Fixed D Rank's Heal skill learn cost requiring the wrong item ✪ Slow Bolt has the correct icon now ✪ Coin Bolt has the correct icon now ✪ Ralph's Splinter will appropriately grant the state to inflict bleed ✪ Enemy's Gust no longer absorbs HP ✪ Skills that cooldown other skills will properly cooldown the skill they're cooling down. ✪ A ton of minor fixes for polish. ✪ Minor text fixes

Oh boy, this one's a doozy. Strap in Challengers and Champions, the ride is long and I can't talk about this update enough. When I say massive, I mean massive. This update is so massive in fact, I highly recommend you start up a new file. Not like that matters though, as there was a bug that prevented you from progressing past the F Rank. That's been fixed, by the way. Okay, let's jump into the thick of it. Skills, Enemies, and More!! To put this briefly - as best as I can - Each and every Skill in the game has been changed, updated, and re-created to be better than what they once were. The same goes for Enemies.

  • Skills have more unique Action Sequences.

  • Enemies have more unique selection in how they battle.

  • You have more options now as a player.

View the patch notes at the bottom to see what I mean. Solo Mode! Solo Mode is a new addition to Mythic Victory Arena. Instead of having someone fight alongside you in the Arena, you can go in alone and receive a power bonus for fighting by yourself. The Champion can explain it for you here. New Art! New Music! Miabun has been hard at work creating character art for the game and hard at work with her schooling. Felia is here with her glorious Absolute Territory and Jackassery. Ralph and Denira also saw a visual update. More to come in the future. New music has been added to Mythic Victory Arena thanks to Anttis Instrumentals and their repository of tracks. More will be added in the future as the game nears completion. A Brand New World! With this update, you can now explore the Island of Terani and the Arena. Alongside them are new menus, which have been added to every shop as well, for your ease of access when playing the game. A Brand New Information Hud! When you beat an Arena Fight you get Arena Coin for your hard work. That information is shown in a clean style at the end of battle now, instead of in a text box. The Patch Notes! Is your head hurting yet? No? These notes should help seal your fate. ADDITIONS:

  • ✪ Solo Mode! If you go into the Arena alone, you get a 15% bonus to all stats. ✪ Felia Art ✪ New Ralph art! ✪ New Denira art! ✪ New animations! ✪ New Skill Action Sequences ✪ New Battle Victory Theme ✪ New loading background image and text ✪ New Music from Anttis Instrumentals ✪ Added checks to Battle Action EXP

    • ✪ You will not lose EXP for damaging yourself or your teammates ✪ You will not gain EXP for damaging an enemy who is currently at 0HP

CHANGES:

  • ✪ Updated core scripts ✪ Updated Steamworks integration ✪ Only 10 Save slots are now available ✪ Buffs and Debuffs are only 10% instead of 25% now. ✪ Buffed Potions ✪ Potions will deal damage to creatures of Darkness ✪ Tutorials have been updated with cleaner information ✪ You can now purchase Items from the guy running the Skill Shop ✪ Damage formula has been changed for the default attack to prevent enemies from steamrolling your face ✪ Default attack can now increase your TP by 0-10 points rather than a static 5 points now ✪ Statuses will no longer stack if the enemy already has the status inflicted ✪ Weapons, Armors, Items, and Skills have new updated information style (Purchase new ones to see the new information) ✪ Turn Order Window in battle is now vertical instead of horizontal ✪ Hornet has been renamed to Bee ✪ Enemies are now "animated". They breathe and look more alive. ✪ Enemies have become smarter! They have more options in battle and do many more things to interact with you as a player. ✪ Enemy skills have had many of their damage formulas adjusted to make them a little less powerful against players. Bats will no longer rule your life. ✪ Enemy resistances have been streamlined for better experience in blasting off elemental spells ✪ Lowered Maximum HP of D Rank Cockatrice ✪ Lowered power of some enemy skills ✪ Lowered Ralph's Defense stat growth ✪ Some skills have been removed from the game. You will be rewarded an amount of gold equal to the number of skills removed from each character that had these skills. ✪ Many skills now have a minimum of a 3 turn cooldown ✪ All skills now have a 1/16 chance to do bonus damage (or bonus healing!). This is not the same as a critical hit ✪ All skills have new animations and action sequences. ✪ All skills now have more streamlined information. Information regarding status informations has been moved to the manual. There's A LOT of statuses Some skills have been changed to make use of these new action sequences, take a look here: ✪ Changes to Ralph's Skills:

    • ✪ Wild Swings now hits multiple times and recoil is 3% of Ralph's maxHp per successful hit ✪ Shine Smash now hits twice and can only inflict Blind now ✪ Boast's status now lasts 3 turns instead of 5 ✪ Enrage can now target allies instead of being user only ✪ Heroic Shout increases HP Regeneration by 10% instead of increasing Maximum HP ✪ Hack Apart's damage formula has been modified to scale more fairly. It also hits 4 times now ✪ Whirlwind now hits 7 times ✪ Splinter now hits twice and its Warmups and Cooldowns have been adjusted ✪ Berserk's buff no longer increases Defense and the Attack increase has been lowered ✪ Bloodbath now hits multiple times and for each successful hit will only heal 5% of maximum HP

    ✪ Changes to Drel's Skills:

    • ✪ Drel's basic magic now has a 2 turn cooldown. ✪ Drel's unlock skills have had their cooldowns raised, due to their power level. ✪ Ignite now hits 5 times and ignite has been changed to a state that deals increasing damage over time and lowers the user's resistance to fire by 100% ✪ Evocation now inflicts a state that grants increasing MP Regeneration over 5 turns ✪ Force of Will now hits 3 times ✪ Meteor Strike's damage has been lowered and now hits multiple times

    ✪ Changes to Leora's Skills:

    • ✪ Power Shot is now a Ranged Heavy element, meaning it will do extra damage to enemies weak to ranged attacks ✪ Barrage now hits all enemies multiple times and is a Ranged element ✪ Dash can now target allies ✪ Explosive Arrow's secondary effect (the explosion) now has its own damage formula. If the arrow is evaded or misses the secondary effect will never happen. ✪ Grappling Bolt now hits multiple times ✪ Slow Bolt chance to inflict sluggish has been replaced with a chance to inflict slow ✪ Patience Shift can now target allies

    ✪ Changes to Derack's Skills:

    • ✪ Slice n' Dice is no longer a Certain Hit skill ✪ Bide Power state lasts only 2 turns now instead of 3 ✪ Parley has 90% accuracy now ✪ Saber Slash's damage has been lowered

    ✪ Changes to Felia's Skills:

    • ✪ Spear Barrage now hits multiple times ✪ Sweep now hits twice ✪ Breathe Fire is now a Magical Attack and hits multiple times ✪ Shared Pain is now a Magical Attack ✪ True Strength can now target any enemy, but does more damage to enemies with 150 or more Attack

    ✪ Changes to Borrel's Skills:

    • ✪ Flurry of Punches now hits multiple times ✪ Meditate's cooldown is now 5 turns ✪ Consecutive CQC is now a Physiscal Attack and can crit. It also hits multiple times ✪ Revitalize now heals Borrel alongside its revive effect, however it may still only be used if there is a dead ally to target ✪ Blackout now hits multiple times and no longer has a chance to inflict blindness. Instead, if Borrel is blind, the skill deals more damage ✪ Rest has been renamed to Deep Meditation ✪ Disable now hits multiple times ✪ Fists of Life now hits multiple times ✪ Puncture's infliction status has been lowered ✪ Bloodletting is now 70% accurate

    ✪ Changes to Molly's Skills:

    • ✪ Revolt is now 85% accurate ✪ Sparks now hits multiple times and can only inflict Shocked now ✪ Blade Rush now hits multiple times ✪ Bleed Dry is now 90% accurate

    ✪ Changes to Denira's Skills:

    • ✪ Denira's Club skills only care if she's wielding a Mace or Club now ✪ Pray is much more random and much more volatile now. Have fun! ✪ Fire Bash can now critical hit. It also hits twice ✪ Ice Bash can now critical hit. It also hits twice ✪ Thunder Bash can now critical hit. It also hits twice ✪ Wind Bash can now critical hit. It also hits twice ✪ Hammer Bash can now critical hit. It also hits twice ✪ Curall and Party Targeted Healing have been removed ✪ Heal and Cure can now target all allies as an option ✪ Heal and Cure now deal Holy damage to creatures of Darkness ✪ Cure's Warmup has been removed ✪ Spiteful Blessing can target single or multiple targets and target both actors or enemies. It will heal actors. ✪ Shine Blast no longer has a chance to stun. The explosion has its own damage formula now ✪ Spiritual Touch can target actors or enemies and its chance to inflict smiting sickness has been lowered. ✪ Wrath of Kurien now hits everyone and will instantly kill anyone who has the smiting sickness status inflicted upon them. ✪ Pommel Bash is now a Physical Attack ✪ Skull Crack now has a chance to inflict Dazed

    ✪ Changes to All-Class Skills

    • ✪ Guarding will no longer attempt to hold your position in the battle queue ✪ Shield skills are usable as long as you have any shield equipped ✪ Stack Hit targets down a single enemy now ✪ Book of the Dead's Reflection now lasts for 3 turns instead of 5 ✪ Book of the Dead skills are useable as long as you have any book of the dead equipped ✪ Mirror move can now target enemies or allies

    ✪ Changes to Enemies Skills

    • ✪ Damage formulas for all skills are now similar to the basic attack formula ✪ Absorb is now a Physical Attack ✪ Grapple now hits multiple times ✪ Consentless Attack has been renamed to Consentacles ✪ Silk Shot now deals damage ✪ Fiery Bite only has a chance to Burn now ✪ Deadly Gaze has had its accuracy lowered and is more balanced. ✪ Fearful Presence's accuracy has been lowered

FIXES:

  • ✪ Valeria no longer gets mad at you for leveling up when she thinks you're cheating ✪ Actions that should happen in battle should now properly happen ✪ Enemies and Actors should properly die if they reach 0 HP ✪ Sleep status no longer keeps the user asleep forever ✪ Frozen status no longer keeps the user frozen forever ✪ E Rank Hud element no longer stays on the screen forever ✪ Leora can receive levels from Ralph and Drel properly during level conversion ✪ Leora can now learn all crossbow skills now ✪ Fixed D Rank's Heal skill learn cost requiring the wrong item ✪ Slow Bolt has the correct icon now ✪ Coin Bolt has the correct icon now ✪ Ralph's Splinter will appropriately grant the state to inflict bleed ✪ Enemy's Gust no longer absorbs HP ✪ Skills that cooldown other skills will properly cooldown the skill they're cooling down. ✪ A ton of minor fixes for polish. ✪ Minor text fixes

Source

Steam News / 26 October 2017

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