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Steam News8 April 20251y ago

MythForce 1.2 Playtest Now LIVE!

BIG NEWS, ADVENTURERS! The first official playtest for the MythForce 1.2 update has OFFICIALLY BEGUN!

Full notes

Full MythForce update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition3 changes0 removals
  • Gameplay
  • Compatibility
  • Balance
addedIt’s time to jump in and experience the most RADICAL version of MythForce yet, featuring: New skill trees for each hero New encounter objectives that keep you guessing on every dungeon run A reworked armory system that lets you customize your weapons the way you want Numerous metagame and progression reworks to enhance your adventure Hundreds of bug fixes, gameplay tweaks, and so much more! Didn’t register for the playtest via the MythForce Discord ?
changedHow to Install the Playtest1️⃣ Select MythForce from your Steam Library 2️⃣ Right-click the game and select Properties 3️⃣ Navigate to the Beta tab on the left panel 4️⃣ Click the dropdown menu next to Beta Participation and select the public test branch to download the 1.2 build 5️⃣ Have fun! 🎉 6️⃣ Let us know what you think!
changedHow to Install the PlaytestOnce you've had a chance to experience the 1.2 build, we’d love to hear your feedback! Share your thoughts in the MythForce Discord or Steam Discussions and help us make the game even better.
changedHow to Install the PlaytestGreetings, friends! Project Director Luke here. Welcome to the absolutely massive overhaul of MythForce that is version 1.2. It’s a huge departure in many ways from the MythForce we launched back in 2023, almost a total re-imagining of the broader game. We’ve gone over all of the feedback we’ve gotten from our launch into Early Access, then since launch, looking at what we’ve done right, and wrong, with each of our previous updates, to see what resonated and what didn’t, and the big pain points that still exist in the game today. We’ve thought long and hard about what we wanted the identity of the game to be, and decided that to make MythForce the game we truly want you to experience, it was going to require us to rethink the very soul of MythForce’s gameplay. At its heart, MythForce is about adventuring with your friends through the Cursed Lands, slashing and bashing monsters, and getting stronger as you go. It should be a series of big, joyous moments, and you should always feel like you’re powerful. Many of the Roguelike elements that we were leaning on weren’t really hitting the mark - there was certainly fun to be had in the randomness and chancing on the perfect run, but too much was left to rolls of the dice, and too little was truly in your hands to choose. We want you to “have the power” in MythForce, and that means a big shift away from powering up in the dungeon, instead turning the focus on gaining power through play, then crafting the build you truly will enjoy playing. Though we still have plenty of randomness to keep you on your toes in the dungeon, 1.2 takes a big step back from “Roguelike” and much further into a more traditional “Multiplayer Action game with random elements” - We’ve turned our focus on giving you the ability power up and build out your hero to take on the challenges of the dungeon. There isn’t nearly enough space in our patch notes to cover all of the changes made, so you’ll

MythForce changes

addedIt’s time to jump in and experience the most RADICAL version of MythForce yet, featuring: New skill trees for each hero New encounter objectives that keep you guessing on every dungeon run A reworked armory system that lets you customize your weapons the way you want Numerous metagame and progression reworks to enhance your adventure Hundreds of bug fixes, gameplay tweaks, and so much more! Didn’t register for the playtest via the MythForce Discord ?
changed1️⃣ Select MythForce from your Steam Library 2️⃣ Right-click the game and select Properties 3️⃣ Navigate to the Beta tab on the left panel 4️⃣ Click the dropdown menu next to Beta Participation and select the public test branch to download the 1.2 build 5️⃣ Have fun! 🎉 6️⃣ Let us know what you think!
changedOnce you've had a chance to experience the 1.2 build, we’d love to hear your feedback! Share your thoughts in the MythForce Discord or Steam Discussions and help us make the game even better.
changedGreetings, friends! Project Director Luke here. Welcome to the absolutely massive overhaul of MythForce that is version 1.2. It’s a huge departure in many ways from the MythForce we launched back in 2023, almost a total re-imagining of the broader game. We’ve gone over all of the feedback we’ve gotten from our launch into Early Access, then since launch, looking at what we’ve done right, and wrong, with each of our previous updates, to see what resonated and what didn’t, and the big pain points that still exist in the game today. We’ve thought long and hard about what we wanted the identity of the game to be, and decided that to make MythForce the game we truly want you to experience, it was going to require us to rethink the very soul of MythForce’s gameplay. At its heart, MythForce is about adventuring with your friends through the Cursed Lands, slashing and bashing monsters, and getting stronger as you go. It should be a series of big, joyous moments, and you should always feel like you’re powerful. Many of the Roguelike elements that we were leaning on weren’t really hitting the mark - there was certainly fun to be had in the randomness and chancing on the perfect run, but too much was left to rolls of the dice, and too little was truly in your hands to choose. We want you to “have the power” in MythForce, and that means a big shift away from powering up in the dungeon, instead turning the focus on gaining power through play, then crafting the build you truly will enjoy playing. Though we still have plenty of randomness to keep you on your toes in the dungeon, 1.2 takes a big step back from “Roguelike” and much further into a more traditional “Multiplayer Action game with random elements” - We’ve turned our focus on giving you the ability power up and build out your hero to take on the challenges of the dungeon. There isn’t nearly enough space in our patch notes to cover all of the changes made, so you’ll

BIG NEWS, ADVENTURERS!

The first official playtest for the MythForce 1.2 update has OFFICIALLY BEGUN!

It’s time to jump in and experience the most RADICAL version of MythForce yet, featuring: New skill trees for each hero New encounter objectives that keep you guessing on every dungeon run A reworked armory system that lets you customize your weapons the way you want Numerous metagame and progression reworks to enhance your adventure Hundreds of bug fixes, gameplay tweaks, and so much more! Didn’t register for the playtest via the MythForce Discord?

No worries!

We’ve decided to open up the 1.2 playtest to as many players as possible—so if you own MythForce, you can jump in right now!

How to Install the Playtest

1️⃣ Select MythForce from your Steam Library 2️⃣ Right-click the game and select Properties 3️⃣ Navigate to the Beta tab on the left panel 4️⃣ Click the dropdown menu next to Beta Participation and select the public test branch to download the 1.2 build 5️⃣ Have fun! 🎉 6️⃣ Let us know what you think!

Once you've had a chance to experience the 1.2 build, we’d love to hear your feedback! Share your thoughts in the MythForce Discord or Steam Discussions and help us make the game even better.

See you in the dungeon! 🏰⚔️

Now, let's see what Project Director Luke Rideout has to say about the Update!

Greetings, friends! Project Director Luke here. Welcome to the absolutely massive overhaul of MythForce that is version 1.2. It’s a huge departure in many ways from the MythForce we launched back in 2023, almost a total re-imagining of the broader game. We’ve gone over all of the feedback we’ve gotten from our launch into Early Access, then since launch, looking at what we’ve done right, and wrong, with each of our previous updates, to see what resonated and what didn’t, and the big pain points that still exist in the game today. We’ve thought long and hard about what we wanted the identity of the game to be, and decided that to make MythForce the game we truly want you to experience, it was going to require us to rethink the very soul of MythForce’s gameplay. At its heart, MythForce is about adventuring with your friends through the Cursed Lands, slashing and bashing monsters, and getting stronger as you go. It should be a series of big, joyous moments, and you should always feel like you’re powerful. Many of the Roguelike elements that we were leaning on weren’t really hitting the mark - there was certainly fun to be had in the randomness and chancing on the perfect run, but too much was left to rolls of the dice, and too little was truly in your hands to choose. We want you to “have the power” in MythForce, and that means a big shift away from powering up in the dungeon, instead turning the focus on gaining power through play, then crafting the build you truly will enjoy playing. Though we still have plenty of randomness to keep you on your toes in the dungeon, 1.2 takes a big step back from “Roguelike” and much further into a more traditional “Multiplayer Action game with random elements” - We’ve turned our focus on giving you the ability power up and build out your hero to take on the challenges of the dungeon. There isn’t nearly enough space in our patch notes to cover all of the changes made, so you’ll

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Steam News / 8 April 2025

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