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Steam News21 November 20232y ago

MythForce Multiplayer Improvement Update Is Now LIVE 🌟

Update 1.0.3.0 Patch Notes The Multiplayer Improvement Update Greetings, friends! Project Director Luke here.

In this update8

Full notes

Full MythForce update

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What changed

0 fixes9 additions6 changes3 removals
  • Events
  • Gameplay
  • UI and audio
  • Balance
addedNew Monster: The BatA new bat monster has appeared in the Castle to challenge the heroes of MythForce. The bat flies, and has a dive-bomb attack that causes Bleed if it hits a player.
addedAdditional VOAdded a bark when a player drinks a potion.
addedAdditional VOAdded a bark to alert when an item is stolen by a Redcap.
addedAdditional VOAdded a bark when Victoria or Hawkins revives a party member.
addedAdditional VOAdded a “thank you” bark when a player is revived by another player.
addedAdditional VOAdded a bark when a player is revived at a Spirit Shrine.

MythForce changes

addedA new bat monster has appeared in the Castle to challenge the heroes of MythForce. The bat flies, and has a dive-bomb attack that causes Bleed if it hits a player.
addedAdded a bark when a player drinks a potion.
addedAdded a bark to alert when an item is stolen by a Redcap.
addedAdded a bark when Victoria or Hawkins revives a party member.
addedAdded a “thank you” bark when a player is revived by another player.

Update 1.0.3.0 Patch Notes

The Multiplayer Improvement Update

Greetings, friends! Project Director Luke here. I’m very pleased to bring to you the first of a few patches to greatly improve your experience playing MythForce.

This update addresses issues related to the multiplayer experience, focused largely around making sure that the experience as a client player is smooth and reliable. Because MythForce is a peer-to-peer game, a poor connection to the host can cause issues such as some actions finishing execution on a slight delay or a need to lead projectile attacks a little more. These updates should alleviate most other multiplayer issues.

Added Content & Features

New Monster: The Bat

  • A new bat monster has appeared in the Castle to challenge the heroes of MythForce. The bat flies, and has a dive-bomb attack that causes Bleed if it hits a player.

New Animated Endings

  • Now when Deadalus is defeated, the ending is presented as a 2D animated cartoon sequence featuring the character who struck the final blow against Deadalus.

Additional VO

  • Added a bark when a player drinks a potion.

  • Added a bark to alert when an item is stolen by a Redcap.

  • Added a bark when Victoria or Hawkins revives a party member.

  • Added a “thank you” bark when a player is revived by another player.

  • Added a bark when a player is revived at a Spirit Shrine.

  • Added a bark after a combat room has been completed.

Invite Friends Panel

  • Pressing the Online Friends ‘+’ now opens an in-game invite panel that shows friends who are online, and adds an “Invite” button.

  • Pressing the Online Friends ‘+’ button no longer calls up the platform overlay. This resolves an issue where nothing will happen when the overlay is disabled.

  • It is still possible to invite and join friends through the platform overlay.

  • KNOWN ISSUE: If a player has linked Epic and Steam accounts, and both accounts are logged in, the player will appear twice in the Invite Friends panel: Once for each account. There is currently no indicator which account is which if usernames are identical.

  • KNOWN ISSUE: The panel provides only invite functionality currently. Please use your platform overlay to join if wishing to join a friend’s game manually.

  • NOTE: Epic players must have their steam accounts linked to their Epic accounts for friend invites to function. Steam does not provide account linking in the other direction, so Epic players will be required to send invites.

Quickplay Difficulty Cap Setting

  • Added the ability to set a difficulty cap for joining sessions. You should no longer be spawned into Quickplay sessions of higher difficulty than you have achieved.

Ability Improvements

  • The “The Honor of Eldryth” upgrade to Victoria’s Lion’s Roar ability now instantly refreshes the cooldowns of Vanguard and Sling Shield.

  • The “Barrier Bounce” upgrade to Sling Shield now does not count other players toward the total number of bounces before the shield returns.

  • Victoria’s Vanguard ability no longer sets off spore pods and other trap triggers.

  • A musical cue now plays for the duration of MythForce Overdrive.

Combat Improvements

  • Improved mace Power Attacks to feel more responsive.

  • Revised Power Attack camera sway to return to neutral more quickly.

  • Improved Power Attack swing speed.

  • Revised recovery animation.

  • Improved animation timing on defensive actions. Daggers and Shields should now get to full defensive stance more quickly.

  • Removed the upswing portion of Charge Attacks. They now

Source

Steam News / 21 November 2023

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