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Steam News30 April 20262mo ago

The War Rages On! Myth of Empires: Throne Season Incentives Upgraded

Generals, Thank you for your continued dedication and perseverance throughout this age of chaos.

In this update13

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Full Myth of Empires: Throne update

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What changed

0 fixes16 additions30 changes0 removals
  • Events
  • Maps
  • Balance
  • Store
  • Server
  • Performance
addedThank you for your continued dedication and perseverance throughout this age of chaos. In response to your attention to the long-term development of the game, and to provide clear guidance for returning and new players, we are now presenting a consolidated overview of future development plans, season incentive policies, and limited-time events.
changedI. Future Plans: S2–S4 Season Development RoadmapWe previously revealed the overall roadmap for Seasons 1–3. Based on the current progress of Season 1, we are now further expanding on the development directions for upcoming seasons to provide a more comprehensive view of future content.
changedI. Future Plans: S2–S4 Season Development RoadmapBelow is an overview of key gameplay, systems, and content for each season (specific details will continue to be optimized during development):
addedSeason 2: War of the Eight Princes■ War of the Eight Princes: A new seasonal competitive mode. Players will gain points continuously by collecting resources and upgrading Boundary Markers, while competing with Guilds over key areas centered around “Prayer Pillar.”
changedSeason 2: War of the Eight Princes■ Battlefield Fortune System: Each County Battle will introduce random battlefield effects, which may enhance or restrict certain weapons, skills, or mounts, or alter battle rules. Each engagement will require different strategies.
addedSeason 2: War of the Eight Princes■ New players will receive growth support resources to help them integrate quickly into the season and participate in core battles.

Myth of Empires: Throne changes

addedThank you for your continued dedication and perseverance throughout this age of chaos. In response to your attention to the long-term development of the game, and to provide clear guidance for returning and new players, we are now presenting a consolidated overview of future development plans, season incentive policies, and limited-time events.
changedWe previously revealed the overall roadmap for Seasons 1–3. Based on the current progress of Season 1, we are now further expanding on the development directions for upcoming seasons to provide a more comprehensive view of future content.
changedBelow is an overview of key gameplay, systems, and content for each season (specific details will continue to be optimized during development):
added■ War of the Eight Princes: A new seasonal competitive mode. Players will gain points continuously by collecting resources and upgrading Boundary Markers, while competing with Guilds over key areas centered around “Prayer Pillar.”
changed■ Battlefield Fortune System: Each County Battle will introduce random battlefield effects, which may enhance or restrict certain weapons, skills, or mounts, or alter battle rules. Each engagement will require different strategies.

Generals,

Thank you for your continued dedication and perseverance throughout this age of chaos. In response to your attention to the long-term development of the game, and to provide clear guidance for returning and new players, we are now presenting a consolidated overview of future development plans, season incentive policies, and limited-time events.

I. Future Plans: S2–S4 Season Development Roadmap

We previously revealed the overall roadmap for Seasons 1–3. Based on the current progress of Season 1, we are now further expanding on the development directions for upcoming seasons to provide a more comprehensive view of future content.

Below is an overview of key gameplay, systems, and content for each season (specific details will continue to be optimized during development):

Season 2: War of the Eight Princes

■ War of the Eight Princes: A new seasonal competitive mode. Players will gain points continuously by collecting resources and upgrading Boundary Markers, while competing with Guilds over key areas centered around “Prayer Pillar.”

■ Battlefield Fortune System: Each County Battle will introduce random battlefield effects, which may enhance or restrict certain weapons, skills, or mounts, or alter battle rules. Each engagement will require different strategies.

■ New players will receive growth support resources to help them integrate quickly into the season and participate in core battles.

■ Faster switching of professions and equipment, improving combat efficiency across multiple scenarios.

■ Increased stack limits for various base materials, improving listing efficiency in the marketplace.

■ New Titles: Earned through gameplay and achievement challenges. Can be displayed or hidden to enhance identity representation.

■ New cosmetic content.

■ Adjustments to certain creature functionalities.

Season 3: Era of the Shattered Seas

■ New Map “Shattered Isles”: A resource-competition map centered around island clusters. The central area is guarded by powerful bosses, which drop rare rewards upon defeat.

■ Naval gameplay fully upgraded, allowing players to freely build warships equipped with onboard cannons and Feimeng Cannon.

■ Introduction of the first tamable flying mount.

■ New ship-mounted cannons and large-scale coastal defense artillery.

■ New European-style building skins.

■ New cosmetic content.

■ Adjustments to certain creature functionalities.

Season 4: Realm of Soaring Skies

■ New Map “Voidbound Realm”: A vertical aerial map composed of clouds and floating islands. Players can freely explore between aerial zones and floating islands, and challenge high-difficulty PvE areas for exclusive recipes and rare rewards.

■ Combat will expand into aerial dimensions, supporting coordinated combat between various flying vehicles and aerial units.

■ Certain creatures will gain resource-gathering and support abilities (such as restoring field fertility).

■ New creatures will be introduced, serving combat, gathering, or support roles.

II. Season Competition Incentives: Honor and Rewards

As Season 1 progresses, competition between Guilds continues to intensify. To reward participation and effort, the following incentive plan is announced:

[S1 Standard Rewards]

Individual: Players who reach Season Points milestones will receive exclusive S1 cosmetic rewards.

Guild: At the end of the season, the Top 10 Guilds across the server will share a total reward pool of 8.88 million Gold Tokens.

[Additional Honors]

To recognize outstanding performance during the season, additional rewards are introduced:

Top Rank Honor: At the end of each season, the Guild Leader of the #1 Guild will receive an exclusive “Throne” armor set piece (reward will be distributed in the following season).

Merit Rewards: Guild Leaders of other top-ranking Guilds will receive rare items rewards.

Further details will be announced in future official announcements.

III. Limited-Time Events: Store Discounts & Server-Wide Buffs

To support continued progression, a series of limited-time events are now available:

Event Period: April 30, 13:00 UTC – May 7, 13:00 UTC

During the event, 42 popular skins will be available at a 10% discount, including character, weapon, and mount equipment cosmetics.

Featured items include:

Guan Yu – Azure Sky Azure Dragon Robe,

Zhao Yun – Frozen River Drakon Cloak,

Zhang Fei – Vengeful Wind Wrath Robe,

As well as iconic skins such as Supreme Sky Moonblade, Bellerophon's Scepter, and Azeroth Dragon Sky-Splitting Spear.

All generals are invited to explore the store and take to the battlefield with a new look.

[Limited-Time Buff Event: Combat Growth Boost]

Event Period: April 30, 12:00 UTC – May 8, 12:00 UTC

All proficiency gain +100%

Civilization EXP gain +100%

Xizhou Boss item drop quantity +100%

Chance to gain +100% extra Metal Pellets from crafting.

IV. Supporting New and Returning Players

Even now, it is not too late to join the battlefield.

Season Server Acceleration:

Season servers provide accelerated growth, allowing new players to quickly increase combat power and participate directly in core battles.

Exclusive Return Gift:

During Season 1, players can use the gift code MOETS1 to claim a one-time return supply package (valid until the end of Season 1).

The journey continues, and the war never ends.

Thank you for standing with us throughout this journey. We look forward to witnessing a new era of rising powers in the upcoming seasons.

We wish all generals success in battle.

Myth of Empires: Throne Operations Team

April 30, 2026

Source

Steam News / 30 April 2026

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