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Steam News16 February 20251y ago

NEXT FEST Demo Update 0.4

Hi everyone, I hope you're doing well. The latest update for Mystical Tactics is live, just in time for Steam Next Fest! This update brings major gameplay enhancements, new mechanics, and plenty of improvements.

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What changed

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  • Gameplay
  • UI and audio
addedThe latest update for Mystical Tactics is live, just in time for Steam Next Fest! This update brings major gameplay enhancements, new mechanics, and plenty of improvements.
addedWhat's New in 0.4? 🔥 Elemental Surfaces – Fire, water, poison, and more now affect the battlefield! Spells and abilities interact dynamically, like fire igniting oil or electricity spreading through water. ✨ New Skills & Magic Class Overhaul – Tons of new abilities, especially for magic users, plus unique spells for each magical class! ⚒️ Blacksmith Rework – The blacksmith now requires gold but lets you enchant or upgrade your gear. 🎁 Level Rewards Adjustments – Small tweaks to improve progression and rewards. 🍾 Consumable System Update – Potions no longer cost Action Points, but each character can only use one item per turn. ⚖️ Balance Changes – Tweaks and fine-tuning across all aspects of the game. 🛠️ QoL & UI Improvements – Better tooltips, improved in-game wiki, and more UI enhancements. 🐛 Bug Fixes – Squashing as many bugs as possible!
changedI'll continue to update the demo to fix any bugs or issues that come up. Your feedback is invaluable, so keep sharing your thoughts! That said, from now on, my main focus will be on completing the full game, aiming for a release before summer. Stay tuned for more updates, and thank you for your support!

Mystical Tactics changes

addedThe latest update for Mystical Tactics is live, just in time for Steam Next Fest! This update brings major gameplay enhancements, new mechanics, and plenty of improvements.
addedWhat's New in 0.4? 🔥 Elemental Surfaces – Fire, water, poison, and more now affect the battlefield! Spells and abilities interact dynamically, like fire igniting oil or electricity spreading through water. ✨ New Skills & Magic Class Overhaul – Tons of new abilities, especially for magic users, plus unique spells for each magical class! ⚒️ Blacksmith Rework – The blacksmith now requires gold but lets you enchant or upgrade your gear. 🎁 Level Rewards Adjustments – Small tweaks to improve progression and rewards. 🍾 Consumable System Update – Potions no longer cost Action Points, but each character can only use one item per turn. ⚖️ Balance Changes – Tweaks and fine-tuning across all aspects of the game. 🛠️ QoL & UI Improvements – Better tooltips, improved in-game wiki, and more UI enhancements. 🐛 Bug Fixes – Squashing as many bugs as possible!
changedI'll continue to update the demo to fix any bugs or issues that come up. Your feedback is invaluable, so keep sharing your thoughts! That said, from now on, my main focus will be on completing the full game, aiming for a release before summer. Stay tuned for more updates, and thank you for your support!

Hi everyone, I hope you're doing well.

The latest update for Mystical Tactics is live, just in time for Steam Next Fest! This update brings major gameplay enhancements, new mechanics, and plenty of improvements.

What's New in 0.4? 🔥 Elemental Surfaces – Fire, water, poison, and more now affect the battlefield! Spells and abilities interact dynamically, like fire igniting oil or electricity spreading through water. ✨ New Skills & Magic Class Overhaul – Tons of new abilities, especially for magic users, plus unique spells for each magical class! ⚒️ Blacksmith Rework – The blacksmith now requires gold but lets you enchant or upgrade your gear. 🎁 Level Rewards Adjustments – Small tweaks to improve progression and rewards. 🍾 Consumable System Update – Potions no longer cost Action Points, but each character can only use one item per turn. ⚖️ Balance Changes – Tweaks and fine-tuning across all aspects of the game. 🛠️ QoL & UI Improvements – Better tooltips, improved in-game wiki, and more UI enhancements. 🐛 Bug Fixes – Squashing as many bugs as possible!

I'll continue to update the demo to fix any bugs or issues that come up. Your feedback is invaluable, so keep sharing your thoughts! That said, from now on, my main focus will be on completing the full game, aiming for a release before summer. Stay tuned for more updates, and thank you for your support!

Source

Steam News / 16 February 2025

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