Full notes
Full Mystical Conquests update
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What changed
- Balance
- Gameplay
Mystical Conquests changes
Based on your feedback and further testing on my part, I decided to make death in battle less punitive. On the other end, I hope it doesn't make the game too trivial. Feel free to tell me what you think about these changes.
Patch notes
Wound system : when a characters falls in combat, he now becomes wounded instead of dying immediately. Wounds reduce Max HP, heals over time, and can kill permanently the character if he has too much
A new world site : the "Dark Church" which allows to resurrect dead characters for a fee
A new Unlocks window on the main menu to keep track of the achievements
As always, some various minor bug fixes and UX improvements
Thanks and have a good day!
Source
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