Full notes
Full Mystic Vale update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
4 fixes0 additions0 changes0 removals
- Gameplay
- Performance
fixedMystic Vale - v3.0.4 Patch NotesGAMEPLAY: Fixed Halo Mountain not displaying the correct amounts of Spirit symbols.
fixedMystic Vale - v3.0.4 Patch NotesGAMEPLAY: Fixed issue where sleeving an Advancement over Ent Guard would cause the player to lose 1 Mana.
fixedMystic Vale - v3.0.4 Patch NotesGAMEPLAY: Fixed crash that would occur if Stag Champion's ability was applied onto a card that already contained a Stag Champion.
fixedMystic Vale - v3.0.4 Patch NotesGAMEPLAY: Fixed issue where Harpy Canyon's dialog would fail to load if Algeni Upgraded was in the player's field.
Mystic Vale changes
fixedGAMEPLAY: Fixed Halo Mountain not displaying the correct amounts of Spirit symbols.
fixedGAMEPLAY: Fixed issue where sleeving an Advancement over Ent Guard would cause the player to lose 1 Mana.
fixedGAMEPLAY: Fixed crash that would occur if Stag Champion's ability was applied onto a card that already contained a Stag Champion.
fixedGAMEPLAY: Fixed issue where Harpy Canyon's dialog would fail to load if Algeni Upgraded was in the player's field.
Mystic Vale - v3.0.4 Patch Notes
- GAMEPLAYFixed Halo Mountain not displaying the correct amounts of Spirit symbols.
- GAMEPLAYFixed issue where sleeving an Advancement over Ent Guard would cause the player to lose 1 Mana.
- GAMEPLAYFixed crash that would occur if Stag Champion's ability was applied onto a card that already contained a Stag Champion.
- GAMEPLAYFixed issue where Harpy Canyon's dialog would fail to load if Algeni Upgraded was in the player's field.
Source
Changelog.gg summarizes and formats this update. How we read updates.
