Full notes
Full Myst update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- UI and audio
- Fixes
- Gameplay
Myst changes
Global
Integrated a fix from Epic for a potential crash that could occur on certain machine configurations on a subsequent startup after already playing the latest patch with ray tracing enabled.
Fixed a random crash that could occur when DLSS is enabled and you exit the game normally.
Fixed a random crash that could occur when moving very quickly between two areas with different music playing.
Various audio updates and improvements made to Myst Island and Stoneship.
Fixed an issue with the clocktower randomized solution not visually representing the correct time with the clock hands on the clocktower with certain solutions.
Fixed the Myst Island linking book video ending shortly before the audio does when you view it in the linking book during the intro sequence.
Fixed various footstep sounds not playing the correct footstep sound in certain areas.
Fixed gamepad controls not working correctly with the clocktower puzzle.
Fixed some environment sounds on Myst Island not playing properly if you run across the island back and forth.
VR only
Improved dial interactions.
Improved the grip location for holding books.
Fixed an issue where force-teleport spots when in teleport mode caused the player to not be teleported to the exact location needed.
Fixed a random crash that could occur when the player camera fades out when hiding a vehicle transition or when clipping through other objects in the scene.
Thank you all for your continued support of Myst!
Source
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