Full notes
Full Mycelium Conquest update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Server
- Fixes
Summary: Overhauled co-op networking with a hybrid peer-to-peer system that connects players directly whenever possible and falls back to a relay only when firewalls block it.
Changes:
Co-op connections now try to connect players directly to each other first, only using a relay server as backup when direct connection isn't possible
Players behind difficult network setups (like apartment buildings or campus networks) can now connect and stay connected more reliably
The host's plants and creatures now appear correctly on joining players' screens
Lobby player lists and chat messages no longer go missing when joining a session
Saving during co-op matches is now restricted to the host only, preventing confusion about whose save is authoritative
Optimizing breeding pit structure
Save failures now properly surfaced, and an overwrite data-loss bug fixed
Source
Changelog.gg summarizes and formats this update. How we read updates.
