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Full My Time at Evershine update
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What changed
- UI and audio
- Gameplay
My Time at Evershine changes
Howdy all,
The wait is almost over!
The Alpha Playtest for My Time at Evershine is officially set to begin on October 24th for Steam players!
As a Kickstarter backer, you’ll be among the very first pioneers to explore this new world. This isn’t just a playtest - it’s the beginning of a journey we’re building together. And your experiences, feedback, and voice will help guide and shape every step we take.
Who’s eligible to join the Alpha?
To make sure everything goes smoothly, please double-check that you meet the following:
You backed $35 USD or above on Kickstarter
You selected the Steam (PC) version of the game in PledgeManager.
Key Distribution & Activation
Steam keys will be distributed on October 21st, three days before the start of the playtest.
We’ll post a reminder when the keys are claimable on PledgeManager.
You’ll get your key before the playtest starts, so be sure to keep it safe.
The adventure officially kicks off on October 24th, when the game will become available to download and play.
Keys will only be delivered through PledgeManager, so please make sure you've completed your registration and keep an eye out for updates via email.[If you haven’t completed your PledgeManager survey, you can follow up using this link: My Time at Evershine – The Next My Time Tale by Pathea Games]
The Alpha playtest key is separate from the full game key. The key for the full game will be distributed closer to the official release.
Switching from Console to PC (if needed)
If you originally selected a console version of the game but want to join this Alpha playtest on Steam, here's how you can make the switch:
Fill out the [Google Form here] to register your request.
If you already selected Steam (PC) previously, you don’t need to fill out this form - unless you now want to switch from Steam (PC) to console instead.
We’ll collect all responses and upload them to PledgeManager.
Once processed, you’ll receive a new invitation email to reopen your PledgeManager survey and select Steam. If you can’t find the invitation email, simply log back into PledgeManager to check your survey.
The deadline for this first batch of console-to-PC requests is October 22nd, 18:00 (UTC+8). That’s 03:00 AM PST / 06:00 AM EST / 12:00 PM CET.
Please double-check your selection when switching to Steam. Once your Steam key is assigned, your Alpha platform will be locked and cannot be changed again.
This round only covers console-to-Steam switches for Alpha access. Other cases - like switching between consoles or standard PC (non-Alpha) keys - will be handled later.
Don’t worry if you miss this first wave! The Alpha playtest will continue until full release.
Future switch requests will be accepted and processed in batches every 2–4 weeks, so backers who miss the first round will still have an opportunity to switch later.
NDA & Closed Alpha Rules
This Alpha is a closed playtest, exclusive to eligible Kickstarter backers.
We’d love to hear your honest feedback, but please don’t share any playtest content publicly (including streams, screenshots, videos, or text leaks) outside of our official channels.
Keeping things under wraps helps protect the game in development while keeping that “first look” moment special for everyone.
Feedback Channels
Your feedback matters a lot to us!
If you run into bugs, issues, or come up with any ideas while playing, please reach out to us through:
QA Email: qa@pathea.net
Discord Channel: #Evershine-Alpha
One last thing…
Thank you all for the incredible support you've given us!
While this Alpha playtest may only be the opening chapter of our adventure together, it's an extra special one thanks to you.
We can't wait to see you in Evershine on October 24th!
Let's build this new home together.
Source
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