HomeGamesUpdatesPricingMethodology
Steam News19 June 20242y ago

游戏闪退问题Regarding the issue of game crashesゲームのフラッシュバック問題に対して

the issue of game crashes, we initially determined that it was due to the poor optimization of the game, as well as the excessive memory usage of the scenes and animations, leading to crashes for some players.

Full notes

Full My succubus Kukula update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions1 change0 removals
  • Performance
changedthe issue of game crashes, we initially determined that it was due to the poor optimization of the game, as well as the excessive memory usage of the scenes and animations, leading to crashes for some players. We have optimized the game's memory usage and streamlined most animations, CGs, and music. Now, the game's memory usage has been reduced from around 460MB to about 360MB. As a low-resolution game, we apologize for not handling the optimization issue properly in the past, and for not addressing it promptly due to my busy academic schedule. We are glad to announce that the optimization has now been successfully implemented, and we hope it can resolve the crashing issue for some players. If you encounter any further issues or bugs, please feel free to leave your feedback in this post or the comment section. In addition, the Mac version is still under development. Thank you for playing our game! ❤

My succubus Kukula changes

changedthe issue of game crashes, we initially determined that it was due to the poor optimization of the game, as well as the excessive memory usage of the scenes and animations, leading to crashes for some players. We have optimized the game's memory usage and streamlined most animations, CGs, and music. Now, the game's memory usage has been reduced from around 460MB to about 360MB. As a low-resolution game, we apologize for not handling the optimization issue properly in the past, and for not addressing it promptly due to my busy academic schedule. We are glad to announce that the optimization has now been successfully implemented, and we hope it can resolve the crashing issue for some players. If you encounter any further issues or bugs, please feel free to leave your feedback in this post or the comment section. In addition, the Mac version is still under development. Thank you for playing our game! ❤

the issue of game crashes, we initially determined that it was due to the poor optimization of the game, as well as the excessive memory usage of the scenes and animations, leading to crashes for some players. We have optimized the game's memory usage and streamlined most animations, CGs, and music. Now, the game's memory usage has been reduced from around 460MB to about 360MB. As a low-resolution game, we apologize for not handling the optimization issue properly in the past, and for not addressing it promptly due to my busy academic schedule. We are glad to announce that the optimization has now been successfully implemented, and we hope it can resolve the crashing issue for some players. If you encounter any further issues or bugs, please feel free to leave your feedback in this post or the comment section. In addition, the Mac version is still under development. Thank you for playing our game! ❤

Source

Steam News / 19 June 2024

Open original post

Changelog.gg summarizes and formats this update. How we read updates.