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Steam News6 March 20264mo ago

《MY SLIEM gets stronger after it dies》The game is now released!

Thank you to all players and partners for your continuous support! After half a year of development, the game is finally released today. I received a lot of support during the early demo phase and the Steam Next Fest!

In this update1

Full notes

Full MY SLIEM gets stronger after it dies update

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What changed

0 fixes2 additions3 changes1 removal
  • Gameplay
  • Balance
removedDifferences between the demo and the full versionThe aspect ratio has been adjusted, and the resolution is no longer locked.
changedDifferences between the demo and the full versionThe camera perspective has been reworked. You can see more of the scene in the default view, while the zoom for the combat view is retained.
addedDifferences between the demo and the full versionMore NPCs have been added, each with unique personalities and different opinions about the player's slime...
changedDifferences between the demo and the full versionThe game's difficulty curve has been rebalanced. The demo was too easy (and a bit boring), while the full version puts more emphasis on using talents.
addedDifferences between the demo and the full versionAdded an achievement system.
changedDifferences between the demo and the full versionAdjusted the effects of some spells.

MY SLIEM gets stronger after it dies changes

removedThe aspect ratio has been adjusted, and the resolution is no longer locked.
changedThe camera perspective has been reworked. You can see more of the scene in the default view, while the zoom for the combat view is retained.
addedMore NPCs have been added, each with unique personalities and different opinions about the player's slime...
changedThe game's difficulty curve has been rebalanced. The demo was too easy (and a bit boring), while the full version puts more emphasis on using talents.
addedAdded an achievement system.

Thank you to all players and partners for your continuous support!

After half a year of development, the game is finally released today.

I received a lot of support during the early demo phase and the Steam Next Fest! I want to say that the successful launch of the game is not just my effort alone, but also thanks to all of you!

Differences between the demo and the full version

The aspect ratio has been adjusted, and the resolution is no longer locked.

The camera perspective has been reworked. You can see more of the scene in the default view, while the zoom for the combat view is retained.

More NPCs have been added, each with unique personalities and different opinions about the player's slime...

(The protagonist is the classic silent type...)

The demo only includes the first 30 levels, while the full version features 200 playable levels.

The game's difficulty curve has been rebalanced. The demo was too easy (and a bit boring), while the full version puts more emphasis on using talents.

Players will always gain one talent point upon death, and infinite respawning is not considered a valid playstyle.

Added an achievement system.

Adjusted the effects of some spells.

...(There are many more changes, both technical and numerical. I won't list them all as they're just minor tweaks.)

Welcome to click and purchase! Thank you for your support!

Source

Steam News / 6 March 2026

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