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Steam News23 May 201610y ago

Update #1

The following bugs are fixed: - The player no longer loses the control over the character when the camera focus returns to him.

Full notes

Full My Night Job update

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What changed

1 fix0 additions0 changes0 removals
  • UI and audio
fixedThe following bugs are fixed: - The player no longer loses the control over the character when the camera focus returns to him. - Now the "tired" animation (that indicates low health) is properly configured so it displays correctly when handling a shotgun. - Sound for the "alarm" sign now is properly muted when exiting to the menu or upon game over. - The monster spawn points on the roof are properly aligned with the four classic statues. - The survivors now point to the floor in front of an elevator going down, instead of pointing up.

My Night Job changes

fixedThe following bugs are fixed: - The player no longer loses the control over the character when the camera focus returns to him. - Now the "tired" animation (that indicates low health) is properly configured so it displays correctly when handling a shotgun. - Sound for the "alarm" sign now is properly muted when exiting to the menu or upon game over. - The monster spawn points on the roof are properly aligned with the four classic statues. - The survivors now point to the floor in front of an elevator going down, instead of pointing up.

The following bugs are fixed: - The player no longer loses the control over the character when the camera focus returns to him. - Now the "tired" animation (that indicates low health) is properly configured so it displays correctly when handling a shotgun. - Sound for the "alarm" sign now is properly muted when exiting to the menu or upon game over. - The monster spawn points on the roof are properly aligned with the four classic statues. - The survivors now point to the floor in front of an elevator going down, instead of pointing up.

Source

Steam News / 23 May 2016

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