Full notes
Full My Master's A Moron update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Performance
- Fixes
- UI and audio
- Gameplay
- Events
Hi guys! Based on feedback we wanted to improve some areas of the game as well as implement some additional features.
PATCH #1
- New: There is now an armor stats window. If you have Armor unlocked, you will now see a bag in the middle left side of the screen, hovering over it will add up all your current armor to give you a quick reference of how much you have. We thought this would be fun to compare through runs.
-Spamming an enemy on certain hrz monitors or higher fps was resulting in phasing through the enemy. We believe we've fixed most instances of this occurring, but will continue to look into it if needed.
-Fixed 2560x1440 resolution issue with the landing page.
-You can now see your damage number in the middle of the mana and energy bars.
-Clarified your dodging vs enemy dodging. It now says "You dodged!" in light blue. Enemies remain the gray saying 'dodged!'
-Control & Tab both will cycle through usable object around you, but we wanted to clarify the wording on that in the options menu/landing page.
-The mimic event enemy now does zero damage, now you just get to whack on him, poor guy. (We didn't want you to die to him and not get his fun story).
-Upgrades in the base will now let you know if they're suggested after purchases. You can ignore the suggestion and buy them anyways if you want! This is for things like unlocking the flask refill station when you don't have flasks yet, etc.
-You can no longer teleport out of the dungeon...(you saw nothing).
-The plant unlock event where you find the beer no longer makes you wait if you spam through the chat.
-Escape now cancels crystal spell or item casts that you have active. They will also cancel each other if you try to cast the opposite. (Ie casting a crystal will cancel an item use if you have it up to cast).
-More various minor bug or typo fixes.
Source
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