HomeGamesUpdatesPricingMethodology
Steam News20 May 20261mo ago

Hot Fix - 0.9.21.1

Heyo, just wanted to let you know a "quick" new Hot Fix has been released for MLCN! It should address some major issues such as disappearing objects during load and Vampire Customers not spawning anymore.

Full notes

Full My Little Cafe Nightmare update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix1 addition1 change0 removals
  • Gameplay
  • UI and audio
addedHeyo, just wanted to let you know a "quick" new Hot Fix has been released for MLCN!
changedIt should address some major issues such as disappearing objects during load and Vampire Customers not spawning anymore.
fixed0.9.21.1 REWORKED Customer Spawns - Vampire was not spawned anymore because spawn method was taking the first valid spawn and ignoring other customers 🔨 [Fixed] Objects position after load are partially way out of bounds of the cafe 🔨 [Fixed] Some Objects are not scaled to there original scale during load 🔨 [Fixed] Some Typos 🔨 [Fixed] Wrong Info time on Delivery hint 🔨 [Fixed] Pricingboard - Not calling / updating >Unlocked Flavour Toggles< for existing products when entering 🔨 [Fixed] Product Manager- Missing validation when entering Pricingboard - ensuring flavours are internally unlocked 🔨 [Fixed] Self Service Station - Not detecting all cups inside Self Service Station during load 🔨 [Fixed] Self Service Station - Cups spawned inside each other partially 🔨 [Fixed] Manual Service Point - Clipping into floor when not having a service counter parented 🔨 [Fixed] Dishwasher - Not detecing all cups inside Dishwasher during load 🔨 [Fixed] Reset Position - Not detecting Reset Area - Added another check plus a backup position if it fails again - to ensure it works! 🔨 [Fixed] Anomaly Manager - Not taking correct values for paused days duration / calculation - result in too large gaps between casual anomaly triggers 🔨 [Fixed] Anomaly Manager - Triggering last Level Up Anomaly Encounter on loaded day, even when no level up happened 🔨 [Fixed] Daylight Transition - Not beeing bound to simulated time - continued while game paused 🎃 [Changed] Application - resizeable window for windowed mode - for ultra widescreen monitors to be able to somehow play it - when resolution dropdown does not show any other options 🎃 [Changed] Application - not running in background when out of focus - ideal for streamers 🎃 [Changed] Progression Curve - lowered steepnes for early game levels 🎃 [Changed] Progression Curve - reduced maximum needed experience points from 6000 to 5500 - to better balance overall curve 🎃 [Changed] Anomalies - Daily Check - Normal Mode - Paused Days - Reduced 3 to 2 🎃 [Changed] Anomalies - Daily Check - Nightmare Mode - Paused Days - Reduced 2 to 1 🎃 [Changed] Anomalies - Daily Check - Normal Mode - Trigger Chance - increased from 50% to 75% - Only applies when Anomaly pause finished 🎃 [Changed] Anomalies - Daily Check - Nightmare Mode - Trigger Chance - increased from 80% to 100% - Only applies when Anomaly pause finished

My Little Cafe Nightmare changes

addedHeyo, just wanted to let you know a "quick" new Hot Fix has been released for MLCN!
changedIt should address some major issues such as disappearing objects during load and Vampire Customers not spawning anymore.
fixed0.9.21.1 REWORKED Customer Spawns - Vampire was not spawned anymore because spawn method was taking the first valid spawn and ignoring other customers 🔨 [Fixed] Objects position after load are partially way out of bounds of the cafe 🔨 [Fixed] Some Objects are not scaled to there original scale during load 🔨 [Fixed] Some Typos 🔨 [Fixed] Wrong Info time on Delivery hint 🔨 [Fixed] Pricingboard - Not calling / updating >Unlocked Flavour Toggles< for existing products when entering 🔨 [Fixed] Product Manager- Missing validation when entering Pricingboard - ensuring flavours are internally unlocked 🔨 [Fixed] Self Service Station - Not detecting all cups inside Self Service Station during load 🔨 [Fixed] Self Service Station - Cups spawned inside each other partially 🔨 [Fixed] Manual Service Point - Clipping into floor when not having a service counter parented 🔨 [Fixed] Dishwasher - Not detecing all cups inside Dishwasher during load 🔨 [Fixed] Reset Position - Not detecting Reset Area - Added another check plus a backup position if it fails again - to ensure it works! 🔨 [Fixed] Anomaly Manager - Not taking correct values for paused days duration / calculation - result in too large gaps between casual anomaly triggers 🔨 [Fixed] Anomaly Manager - Triggering last Level Up Anomaly Encounter on loaded day, even when no level up happened 🔨 [Fixed] Daylight Transition - Not beeing bound to simulated time - continued while game paused 🎃 [Changed] Application - resizeable window for windowed mode - for ultra widescreen monitors to be able to somehow play it - when resolution dropdown does not show any other options 🎃 [Changed] Application - not running in background when out of focus - ideal for streamers 🎃 [Changed] Progression Curve - lowered steepnes for early game levels 🎃 [Changed] Progression Curve - reduced maximum needed experience points from 6000 to 5500 - to better balance overall curve 🎃 [Changed] Anomalies - Daily Check - Normal Mode - Paused Days - Reduced 3 to 2 🎃 [Changed] Anomalies - Daily Check - Nightmare Mode - Paused Days - Reduced 2 to 1 🎃 [Changed] Anomalies - Daily Check - Normal Mode - Trigger Chance - increased from 50% to 75% - Only applies when Anomaly pause finished 🎃 [Changed] Anomalies - Daily Check - Nightmare Mode - Trigger Chance - increased from 80% to 100% - Only applies when Anomaly pause finished

Heyo, just wanted to let you know a "quick" new Hot Fix has been released for MLCN!

It should address some major issues such as disappearing objects during load and Vampire Customers not spawning anymore.

Some other issues that have beeen reported lately such as a blackscreen when going to bed are still beeing viewed and worked on!

The pressure is quite high at the moment as it's not even two weeks until the 1.0!

Have a nice week everyone!

  • Seth

0.9.21.1 REWORKED Customer Spawns - Vampire was not spawned anymore because spawn method was taking the first valid spawn and ignoring other customers 🔨 [Fixed] Objects position after load are partially way out of bounds of the cafe 🔨 [Fixed] Some Objects are not scaled to there original scale during load 🔨 [Fixed] Some Typos 🔨 [Fixed] Wrong Info time on Delivery hint 🔨 [Fixed] Pricingboard - Not calling / updating >Unlocked Flavour Toggles< for existing products when entering 🔨 [Fixed] Product Manager- Missing validation when entering Pricingboard - ensuring flavours are internally unlocked 🔨 [Fixed] Self Service Station - Not detecting all cups inside Self Service Station during load 🔨 [Fixed] Self Service Station - Cups spawned inside each other partially 🔨 [Fixed] Manual Service Point - Clipping into floor when not having a service counter parented 🔨 [Fixed] Dishwasher - Not detecing all cups inside Dishwasher during load 🔨 [Fixed] Reset Position - Not detecting Reset Area - Added another check plus a backup position if it fails again - to ensure it works! 🔨 [Fixed] Anomaly Manager - Not taking correct values for paused days duration / calculation - result in too large gaps between casual anomaly triggers 🔨 [Fixed] Anomaly Manager - Triggering last Level Up Anomaly Encounter on loaded day, even when no level up happened 🔨 [Fixed] Daylight Transition - Not beeing bound to simulated time - continued while game paused 🎃 [Changed] Application - resizeable window for windowed mode - for ultra widescreen monitors to be able to somehow play it - when resolution dropdown does not show any other options 🎃 [Changed] Application - not running in background when out of focus - ideal for streamers 🎃 [Changed] Progression Curve - lowered steepnes for early game levels 🎃 [Changed] Progression Curve - reduced maximum needed experience points from 6000 to 5500 - to better balance overall curve 🎃 [Changed] Anomalies - Daily Check - Normal Mode - Paused Days - Reduced 3 to 2 🎃 [Changed] Anomalies - Daily Check - Nightmare Mode - Paused Days - Reduced 2 to 1 🎃 [Changed] Anomalies - Daily Check - Normal Mode - Trigger Chance - increased from 50% to 75% - Only applies when Anomaly pause finished 🎃 [Changed] Anomalies - Daily Check - Nightmare Mode - Trigger Chance - increased from 80% to 100% - Only applies when Anomaly pause finished

Source

Steam News / 20 May 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.