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Steam News11 June 20242y ago

Steam Next Fest Update

Hello all fellow bug-girl enthusiasts!! Today I come bearing gifts! A major patch to the demo of My Insect Girl that should bring it closer to the final product!

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Full My Insect Girl Can't be this Cute update

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Repeated intro

Hello all fellow bug-girl enthusiasts!! Today I come bearing gifts! A major patch to the demo of My Insect Girl that should bring it closer to the final product! I took a break from working on the remainder of the game to completely revamp the opening you all have been playing for the last few months now! The full list of changes can be found below, but the highlights are 2 NEW SONGS!!! REWRITTEN OPENING ACT!!!! REVAMPED AND REDRAWN CGS!!!!! And many MANY QOL changes!!

What changed

0 fixes5 additions8 changes0 removals
  • Gameplay
  • Balance
  • UI and audio
addedHello all fellow bug-girl enthusiasts!! Today I come bearing gifts! A major patch to the demo of My Insect Girl that should bring it closer to the final product! I took a break from working on the remainder of the game to completely revamp the opening you all have been playing for the last few months now! The full list of changes can be found below, but the highlights are 2 NEW SONGS!!! REWRITTEN OPENING ACT!!!! REVAMPED AND REDRAWN CGS!!!!! And many MANY QOL changes!!
changedAnd quick word from me, as the developer: -”Thank you all so much for the love you have shown this game. It has been in the works for.. Well I’d rather not say how long.. But it is nearing the finish line, and the support you all have given me keeps me going through the days where I don’t want to get up and work on the game at all. So once again, thank you! I will continue to work hard to bring you an amazing product for the full release in December.”
changedQ: How much will the full game be? A: The game will have a full price of 7.99 USD, and will have a 20% sale on launch!
changedQ: How long will it take to play the game? A: The game isn’t finished yet, but by my estimates it should be around 6-8 hours worth of story and gameplay for the good routes, and 2-3 hours for the bad. (These are first playtime numbers, so NOT counting using the skip button)
changedQ: Any translations/localizations for the game? A: I would love to! One issue though.. I can only speak, read, and write English, as it’s my native language. If I can find a reliable way to get different languages out though, you can bet there will be localizations!
addedQ: Will there be DLC? A: I have no intention to sell any DLC for My Insect Girl. If I have more to add onto the story, you can bet it’ll be free!

My Insect Girl Can't be this Cute changes

addedHello all fellow bug-girl enthusiasts!! Today I come bearing gifts! A major patch to the demo of My Insect Girl that should bring it closer to the final product! I took a break from working on the remainder of the game to completely revamp the opening you all have been playing for the last few months now! The full list of changes can be found below, but the highlights are 2 NEW SONGS!!! REWRITTEN OPENING ACT!!!! REVAMPED AND REDRAWN CGS!!!!! And many MANY QOL changes!!
changedAnd quick word from me, as the developer: -”Thank you all so much for the love you have shown this game. It has been in the works for.. Well I’d rather not say how long.. But it is nearing the finish line, and the support you all have given me keeps me going through the days where I don’t want to get up and work on the game at all. So once again, thank you! I will continue to work hard to bring you an amazing product for the full release in December.”
changedQ: How much will the full game be? A: The game will have a full price of 7.99 USD, and will have a 20% sale on launch!
changedQ: How long will it take to play the game? A: The game isn’t finished yet, but by my estimates it should be around 6-8 hours worth of story and gameplay for the good routes, and 2-3 hours for the bad. (These are first playtime numbers, so NOT counting using the skip button)
changedQ: Any translations/localizations for the game? A: I would love to! One issue though.. I can only speak, read, and write English, as it’s my native language. If I can find a reliable way to get different languages out though, you can bet there will be localizations!

A word from my friend, the music man: -”Thank you all very much for checking out our game. If visual novels are your thing, I hope to see you all at the full release.”

And quick word from me, as the developer: -”Thank you all so much for the love you have shown this game. It has been in the works for.. Well I’d rather not say how long.. But it is nearing the finish line, and the support you all have given me keeps me going through the days where I don’t want to get up and work on the game at all. So once again, thank you! I will continue to work hard to bring you an amazing product for the full release in December.”

Now to answer some questions I have gotten about the full release of the game: If you have any additional questions, I will be answering all in the community tab.

Q: When will the full game be out? A: The game will be released in Q4 of 2024! More specifically, December 19th

Q: How much will the full game be? A: The game will have a full price of 7.99 USD, and will have a 20% sale on launch!

Q: How long will it take to play the game? A: The game isn’t finished yet, but by my estimates it should be around 6-8 hours worth of story and gameplay for the good routes, and 2-3 hours for the bad. (These are first playtime numbers, so NOT counting using the skip button)

Q: How many endings in the game? A: There will be two good endings, and one bad ending. If this amount ever changes, I will be sure to update you all on it!

Q: Any translations/localizations for the game? A: I would love to! One issue though.. I can only speak, read, and write English, as it’s my native language. If I can find a reliable way to get different languages out though, you can bet there will be localizations!

Q: Can you romance Clair? A: Nope! Clair is your friend, your support, your trusty landlord, but not your romantic partner. That special title is reserved for Ophelia (if you so choose)!

Q: Will there be a NSFW ending/scene? A: No, there will not be. This was a thought I shot down near the beginning of development as I wanted as many people as possible to play and enjoy the game and story I have made for you all.

Q: Will there be DLC? A: I have no intention to sell any DLC for My Insect Girl. If I have more to add onto the story, you can bet it’ll be free!

Patch Notes:

  • Revamped the script for the opening based on player feedback. (By far the biggest complaint I was given was that of the opening feeling too “wordy”. I reworked it twice since then and eventually landed on what it is in this patch. I cut out a lot of the unnecessary dialogue that was in there before thanks to my inexperience in writing, and added some new lines to better lead into future plot points! I doubt the opening will change much more from this current iteration, so I’m excited to hear what everyone’s thoughts on it are!)

  • Updated the cgs in the game to more accurately represent what the final product will look like (The cgs in the game, (ophelia_eating, two_cops, ophelia_ham, and thank_you_demo), have all been updated to be more on model and cleaner overall. two_cops especially was rushed, and turned out bad because of it. I’m happy to update them all for a better viewing experience.)

  • Implemented 2 new looping songs, and a transition jingle (Songs “somber_stone” and “empty” have been added into the game at different parts, as well as the jingle “time_pass_1” for the act_1 transition.)

  • Changed the font for the title screen and menu options. (I personally felt the old font was very basic looking for lack of a better term. This new font just fits the feel of the game way more to me!)

  • Centered the text alignment on the title screen (It just looks better ¯\_(ツ)_/¯)

  • The game now shows the player’s chosen name when you’re speaking instead of just quotation marks. (There was some confusion on when the player character was talking out loud, or having their inner monologue. This was caused by swapping between using quotation marks and not. That is no more though! You now see the name you chose at the beginning of the game whenever you’re talking out loud.)

  • Updated karma system values slightly (Increased the starting value of the hidden karma.)

  • Moved text box down to show off sprites/bgs/cgs better. (It was hard to fully see and appreciate the art in the game with the current height of the textbox ui, so it’s now moved down.)

  • Changed the “Preferences” button to now say “Settings” (QOL change based on player feedback.)

  • Volume of songs lowered across the board (QOL change based on player feedback.)

Source

Steam News / 11 June 2024

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