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Steam News7 July 202628d ago

AFTER NEXT-FEST - UPDATES

Hello! We've finally entered the last two weeks before release! I'd like to thank everyone for your support and feedback during Steam Next Fest!

In this update4

Full notes

Full My Heaven's Dale update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello! We've finally entered the last two weeks before release!

What changed

1 fix1 addition8 changes0 removals
  • Events
  • Gameplay
  • Workshop
  • Maps
  • UI and audio
  • Balance
changedI'd like to thank everyone for your support and feedback during Steam Next Fest ! My Heaven's Dale has reached 7,724 wishlists at the moment, and I'll be showing some of the things I worked on after the event.
addedExpanded Old-Man Sub-StoryA new room has been added to the back of the barn, and it's fully customizable with furniture. Inviting the old man to live there also comes with a nice bonus: he'll automatically pet your animals every morning!
changedInteriors Re-DrawMany interiors have been reworked to ensure a more consistent level of quality throughout the game.
fixedInteriors Re-DrawThe clinic's inconsistent color palette has been fixed, and the carpenter's workshop, in particular, is no longer split across three separate maps.
changedInteriors Re-DrawThe Carpentry expandable areas are now connected into a single map, making resource management much smoother and reducing unnecessary friction.
changedStory-modeThere have been many overall improvements to the story, including a more polished introduction, additional objectives, more clues, and richer details.

My Heaven's Dale changes

changedI'd like to thank everyone for your support and feedback during Steam Next Fest ! My Heaven's Dale has reached 7,724 wishlists at the moment, and I'll be showing some of the things I worked on after the event.
addedA new room has been added to the back of the barn, and it's fully customizable with furniture. Inviting the old man to live there also comes with a nice bonus: he'll automatically pet your animals every morning!
changedMany interiors have been reworked to ensure a more consistent level of quality throughout the game.
fixedThe clinic's inconsistent color palette has been fixed, and the carpenter's workshop, in particular, is no longer split across three separate maps.
changedThe Carpentry expandable areas are now connected into a single map, making resource management much smoother and reducing unnecessary friction.

I'd like to thank everyone for your support and feedback during Steam Next Fest! My Heaven's Dale has reached 7,724 wishlists at the moment, and I'll be showing some of the things I worked on after the event.

[Expanded Old-Man Sub-Story]

Do you remember this old man by the Long Road? If you earn his trust, you'll be able to invite him to live in your barn!

A new room has been added to the back of the barn, and it's fully customizable with furniture. Inviting the old man to live there also comes with a nice bonus: he'll automatically pet your animals every morning!

[Interiors Re-Draw]

Many interiors have been reworked to ensure a more consistent level of quality throughout the game.

The clinic's inconsistent color palette has been fixed, and the carpenter's workshop, in particular, is no longer split across three separate maps.

The Carpentry expandable areas are now connected into a single map, making resource management much smoother and reducing unnecessary friction.

[Story-mode]

There have been many overall improvements to the story, including a more polished introduction, additional objectives, more clues, and richer details.

The story will conclude at a point where players feel their role is done, while still leaving room to expand the narrative by exploring other characters in the future. These story expansions will be released as free content updates in the future.

[More Details]

Below are some of the feedback-based improvements and fixes I made during the demo period:

Unusual Controller Layout: I received some feedback that the current gamepad control scheme felt unusual, with the (Y) button being used for back/cancel. This has been changed so that (B) is now the back/cancel button, matching the standard layout used in many other games.

Inconsistent Price Formatting: I also received feedback about price values being displayed inconsistently, sometimes as 12000, other times as 12.000, or 12,000. I went through every price display in the game and standardized the formatting, ensuring that all values are now shown consistently, such as 40.00 and 4,000.

I'll continue playing the game and making any necessary improvements throughout this week. Have a wonderful week, everyone!

Source

Steam News / 7 July 2026

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