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Steam News22 July 20232y ago

The Friendly Difficulty Update

Patch Notes Major: A new difficulty has been added to the game! The Friendly difficulty eases back on some the challenging aspects of My Friendly Neighborhood, making it more approachable for our fans.

In this update3

Full notes

Full My Friendly Neighborhood update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

14 fixes2 additions2 changes0 removals
  • Gameplay
  • Maps
  • Fixes
  • UI and audio
addedMajor:A new difficulty has been added to the game! The Friendly difficulty eases back on some the challenging aspects of My Friendly Neighborhood , making it more approachable for our fans. On this difficulty, saving no longer requires tokens, puppets take less shots to down, and checkpoints are more frequent . You can select this new difficulty from the menu when you start a new game!
addedMiscellaneous:Save locations have been noted on the map with a new icon .
changedMiscellaneous:Made it impossible to map escape over "Action"
changedMiscellaneous:Adjusted some unfair enemy spawns
fixedBug Fixes:Fixed achievement errors for Static and Streamlined
fixedBug Fixes:Fixed various OOB softlocks

My Friendly Neighborhood changes

addedA new difficulty has been added to the game! The Friendly difficulty eases back on some the challenging aspects of My Friendly Neighborhood , making it more approachable for our fans. On this difficulty, saving no longer requires tokens, puppets take less shots to down, and checkpoints are more frequent . You can select this new difficulty from the menu when you start a new game!
addedSave locations have been noted on the map with a new icon .
changedMade it impossible to map escape over "Action"
changedAdjusted some unfair enemy spawns
fixedFixed achievement errors for Static and Streamlined

Patch Notes

Major:

  • A new difficulty has been added to the game! The Friendly difficulty eases back on some the challenging aspects of My Friendly Neighborhood, making it more approachable for our fans. On this difficulty, saving no longer requires tokens, puppets take less shots to down, and checkpoints are more frequent. You can select this new difficulty from the menu when you start a new game!

Miscellaneous:

  • Save locations have been noted on the map with a new icon.

  • Made it impossible to map escape over"Action"

  • Speedrun timer now only starts ticking after difficulty is selected

  • Adjusted some unfair enemy spawns

  • Made the timings on the Greenhouse puzzle more generous

  • Various fixes and changes based on feedback

Bug Fixes:

  • Fixed achievement errors for Static and Streamlined

  • Fixed various OOB softlocks

  • Fixed an issue where the rebinding screen would lock up.

  • Fixed an issue where the Green Triangle key could be discarded before it was completed

  • Fixed an issue where you can softlock by falling of a certain set of stairs sideways

  • Fixed an issue where checkpoints would not trigger in the main Sound Stage

  • Fixed an issue where toggling Bullet Model Change on and off could cause weapons to not fire

  • Fixed an issue where black bars would take up the side of the screen for 32:9 monitors

  • Fixed issues relating to achievements unlocking from certain endings/cheats

  • Fixed an error where firing the shotgun .3 seconds before going through a door could softlock you

  • Fixed an error where the Aviary door would not always spawn its teleport location

  • Fixed an issue where the Unlocks menu would sometimes appear as unlocked before it was actually unlocked

(This also includes fixes from recent hot-fixes to the game.)

And as always, please post any issues you come across or feedback you may have in the My Friendly Neighborhood Bugs and Feedback Thread or on the relevant channels on the DREADXP Discord.

Source

Steam News / 22 July 2023

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