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Steam News23 August 202510mo ago

Major Demo Content Update + Release Date Announced!

Hello all! I want to thank you all again for looking into my little game! I've been hard at work improving the game and getting everything ship shape and ready for release!

Full notes

Full My Favorite Coworker update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello all!

What changed

0 fixes2 additions2 changes0 removals
  • Gameplay
changedTo tide you over until then, I have a host of updates I've made to the demo to improve gameplay! Please view the changelog below:
addedAdded a mood display system to give the player more insight into how well they are doing.
changedUpdated Evolution Sequence to show a special display and wait for player input before continuing.
addedPet's can now be named.

My Favorite Coworker changes

changedTo tide you over until then, I have a host of updates I've made to the demo to improve gameplay! Please view the changelog below:
addedAdded a mood display system to give the player more insight into how well they are doing.
changedUpdated Evolution Sequence to show a special display and wait for player input before continuing.
addedPet's can now be named.

I want to thank you all again for looking into my little game! I've been hard at work improving the game and getting everything ship shape and ready for release!

Speaking of, the official release date for My Favorite Coworker is the 24th of September! The final version of the game will include achievements, a device customization, and 2 other pet evolutionary lines to work through!

To tide you over until then, I have a host of updates I've made to the demo to improve gameplay! Please view the changelog below:

  • Added a mood display system to give the player more insight into how well they are doing.

  • Updated Evolution Sequence to show a special display and wait for player input before continuing.

  • Pet's can now be named.

  • Food can rot if it's left out too long.

  • Pet's can gain special status conditions when receiving trauma, including conditions like Stinky, Hungry, Overstimulated, and Anxious.

I hope you all continue to enjoy My Favorite Coworker and are as excited as I am for it's official release next month!

-Aidan M.W. Barrett

Source

Steam News / 23 August 2025

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