In this update3
Full notes
Full My Familiar update
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What changed
- Gameplay
- UI and audio
- Performance
My Familiar changes
FREE Demo Update!
Surprise! We have released a new version of the MY FAMILIAR public demo!
And of course, here are some teasers of what you can expect in the very near future!
Official Patch Notes:
New Content:
New side quests in TWINKLE ROW
Rose Items to tweak hero stats
New CHARGED HIT effect for Teryx
Cutscene Skip Button
Changes:
- Crows can no longer crash the game if a seagull randomly flies into them offscreen - Improved HUD targeting UI - Fixed bug where NPCs will sometimes moonwalk - Certain equipment now updates Max HP/SP as expected - Fixed a softlock if you lose a battle (why did you lose? Get more DOPE hits!) - Fixed a game crash in the Pause Menu - HEADACHE ability now prevents Abilities as expected - Fixed layering issues when a hero is DEAD - DEAD Hero is now removed from action queue - Fixed an issue where abilities that applied multiple buffs were not being applied - Improved SP Damage visuals - Fixed bug where SkipHurt command was being ignored - Magic Damage now inherits elemental properties - Fixed bugs involving Multihit Projectiles - Fixed bug where a retargeted multi-hit would ignore shield - Fixed bug where heroes have incorrect placards when DEAD - Improved visual messaging for Bonus Round Timeline - Fixed bug with the Pause Menu Smearing/Masking - Fixed enemy chase icon depth sorting - Fixed certain OnDeath Trigger effects
Source
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