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Steam News23 December 20256mo ago

Game Improvement Update (v1.0.5)

Hello! The following improvements have been implemented in this update. 1. You can now equip your desired skin by clicking on it in the Skin Inventory. Previously, changing skins was only possible randomly.

In this update2

Full notes

Full My Eggduck (Desktop Random Idle Clicker) update

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Repeated intro

Hello! The following improvements have been implemented in this update.

What changed

0 fixes0 additions4 changes0 removals
  • Gameplay
  • Store
  • Performance
changedHello! The following improvements have been implemented in this update.
changed1. You can now equip your desired skin by clicking on it in the Skin Inventory.Previously, changing skins was only possible randomly. Our initial intention was to align with the game's random concept, hoping it would bring a smile to our players. We also enjoyed encountering random ducks during testing, which is why we released it that way. However, we realized that this system could be stressful when there was a specific skin you wanted to wear. Therefore, we have modified it so you can now equip a skin by clicking on it, while still retaining the random equip button.
changed2. We have improved GPU usage.We have optimized GPU usage to reduce inconvenience when multitasking with other applications. The system is designed to function as before when you interact with the game, but optimizes performance when left idle without interaction. Therefore, you won't feel any difference in your actual gameplay experience!
changed2. We have improved GPU usage.Thanks to the reports and feedback from many of you, we were able to improve the game. Thank you so much! If you have any other feedback or find bugs, please feel free to let us know via reviews, comments, or community posts!

My Eggduck (Desktop Random Idle Clicker) changes

changedHello! The following improvements have been implemented in this update.
changedPreviously, changing skins was only possible randomly. Our initial intention was to align with the game's random concept, hoping it would bring a smile to our players. We also enjoyed encountering random ducks during testing, which is why we released it that way. However, we realized that this system could be stressful when there was a specific skin you wanted to wear. Therefore, we have modified it so you can now equip a skin by clicking on it, while still retaining the random equip button.
changedWe have optimized GPU usage to reduce inconvenience when multitasking with other applications. The system is designed to function as before when you interact with the game, but optimizes performance when left idle without interaction. Therefore, you won't feel any difference in your actual gameplay experience!
changedThanks to the reports and feedback from many of you, we were able to improve the game. Thank you so much! If you have any other feedback or find bugs, please feel free to let us know via reviews, comments, or community posts!

1. You can now equip your desired skin by clicking on it in the Skin Inventory.

Previously, changing skins was only possible randomly. Our initial intention was to align with the game's random concept, hoping it would bring a smile to our players. We also enjoyed encountering random ducks during testing, which is why we released it that way. However, we realized that this system could be stressful when there was a specific skin you wanted to wear. Therefore, we have modified it so you can now equip a skin by clicking on it, while still retaining the random equip button.

2. We have improved GPU usage.

We have optimized GPU usage to reduce inconvenience when multitasking with other applications. The system is designed to function as before when you interact with the game, but optimizes performance when left idle without interaction. Therefore, you won't feel any difference in your actual gameplay experience!

Thanks to the reports and feedback from many of you, we were able to improve the game. Thank you so much! If you have any other feedback or find bugs, please feel free to let us know via reviews, comments, or community posts!

Source

Steam News / 23 December 2025

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