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Steam News17 September 20214y ago

Chapter 4: Beginning of the End (Preview Update)

Hey everyone! It’s been some time since I gave any info on the fourth and final chapter of My Beautiful Paper Smile, so today I’ll be getting you all caught up.

In this update1

Full notes

Full My Beautiful Paper Smile update

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What changed

2 fixes0 additions0 changes0 removals
  • Fixes
  • Performance
fixedHey everyone!On June 11th I did my first full playthrough test of the entire game, and luckily nothing blew up! For the rest of that month, I did a bit more testing, fixed some bugs, and added the main text translations to the chapter. The original plan was to release the game earlier in the summer, but due to some delays, we had to push the release date back a bit, so we apologize for the wait. It’s certainly been longer than I hoped for, but hopefully, you all can hang in there a little longer.
fixedHey everyone!At the time of writing this, I’m just waiting on some playtesting results, that way I can get as many bugs fixed as possible and eliminate any goofy mistakes I might have made during development. Once I get these results all I need to do is make a few changes, fixes, and optimizations, and then it’ll be ready to launch.

My Beautiful Paper Smile changes

fixedOn June 11th I did my first full playthrough test of the entire game, and luckily nothing blew up! For the rest of that month, I did a bit more testing, fixed some bugs, and added the main text translations to the chapter. The original plan was to release the game earlier in the summer, but due to some delays, we had to push the release date back a bit, so we apologize for the wait. It’s certainly been longer than I hoped for, but hopefully, you all can hang in there a little longer.
fixedAt the time of writing this, I’m just waiting on some playtesting results, that way I can get as many bugs fixed as possible and eliminate any goofy mistakes I might have made during development. Once I get these results all I need to do is make a few changes, fixes, and optimizations, and then it’ll be ready to launch.

Hey everyone!

It’s been some time since I gave any info on the fourth and final chapter of My Beautiful Paper Smile, so today I’ll be getting you all caught up.

On June 11th I did my first full playthrough test of the entire game, and luckily nothing blew up! For the rest of that month, I did a bit more testing, fixed some bugs, and added the main text translations to the chapter. The original plan was to release the game earlier in the summer, but due to some delays, we had to push the release date back a bit, so we apologize for the wait. It’s certainly been longer than I hoped for, but hopefully, you all can hang in there a little longer.

At the time of writing this, I’m just waiting on some playtesting results, that way I can get as many bugs fixed as possible and eliminate any goofy mistakes I might have made during development. Once I get these results all I need to do is make a few changes, fixes, and optimizations, and then it’ll be ready to launch.

In the meantime, I’ve been spending time researching some more of the interworking of the indie game industry, and have been experimenting with some different game ideas that I might develop fully after My Beautiful Paper Smile has been fully launched. While MBPS has been in limbo for a few months, I’ve certainly been staying busy and I can’t wait to share more about my upcoming projects soon (follow @TwoStarGames on Twitter for updates!).

Now that I’ve got all the status update stuff out of the way, here are some cool screenshots from chapter 4.

Hope you all are excited to play the conclusion to this game because I can’t wait to get it out there for you.

Until next time! Keep smiling :)

Source

Steam News / 17 September 2021

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