Greetings friends! Another update with new stuff and some improvements. [Added] - Added an extra informative panel on the same tile as a car. No need to get inside the vehicle to inspect the information.
Full notes
Full Mutant Meltdown update
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Repeated intro
Greetings friends! Another update with new stuff and some improvements.
What changed
1 fix2 additions1 change0 removals
Gameplay
Fixes
addedGreetings friends! Another update with new stuff and some improvements.
added[Added] - Added an extra informative panel on the same tile as a car. No need to get inside the vehicle to inspect the information. - Added supplies (supplies will tend to appear near roads), and after a given number of turns, supplies will be protected by mutant soldiers. There are two types of supplies, military supplies, and civilian supplies. - Added new schematics for Lab Items. - Lab building is now entirely usable.
fixed[Fixed/Improved] - Reduce road construction costs from 15 materials to 5 materials - Increase for hotkeys and mouse cursor camera speed - Increase ammo cost craft - Now, a fire left from the cocktail Molotov or jerry cans can hurt your survivors - Fixed athlete perk. A character will get 3 AP tiles away if the group has only characters with the athlete perk. Characters with athlete perks can be used to scout or as bait. - Fixed not displaying the Fat Mutant puke effect on the ground after Loading a game.
changedStay tuned. More to come, friends!
Mutant Meltdown changes
addedGreetings friends! Another update with new stuff and some improvements.
added[Added] - Added an extra informative panel on the same tile as a car. No need to get inside the vehicle to inspect the information. - Added supplies (supplies will tend to appear near roads), and after a given number of turns, supplies will be protected by mutant soldiers. There are two types of supplies, military supplies, and civilian supplies. - Added new schematics for Lab Items. - Lab building is now entirely usable.
fixed[Fixed/Improved] - Reduce road construction costs from 15 materials to 5 materials - Increase for hotkeys and mouse cursor camera speed - Increase ammo cost craft - Now, a fire left from the cocktail Molotov or jerry cans can hurt your survivors - Fixed athlete perk. A character will get 3 AP tiles away if the group has only characters with the athlete perk. Characters with athlete perks can be used to scout or as bait. - Fixed not displaying the Fat Mutant puke effect on the ground after Loading a game.
changedStay tuned. More to come, friends!
[Added] - Added an extra informative panel on the same tile as a car. No need to get inside the vehicle to inspect the information. - Added supplies (supplies will tend to appear near roads), and after a given number of turns, supplies will be protected by mutant soldiers. There are two types of supplies, military supplies, and civilian supplies. - Added new schematics for Lab Items. - Lab building is now entirely usable.
[Fixed/Improved] - Reduce road construction costs from 15 materials to 5 materials - Increase for hotkeys and mouse cursor camera speed - Increase ammo cost craft - Now, a fire left from the cocktail Molotov or jerry cans can hurt your survivors - Fixed athlete perk. A character will get 3 AP tiles away if the group has only characters with the athlete perk. Characters with athlete perks can be used to scout or as bait. - Fixed not displaying the Fat Mutant puke effect on the ground after Loading a game.