In this update3
Full notes
Full Mutant Football League 2 update
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What changed
- UI and audio
- Gameplay
- Events
- Balance
- Fixes
- Performance
Mutant Football League 2 changes
Change list
New Features & Improvements
Added an improved Color Picker system for Custom Team creation:
Users can now customize the team UI highlight color;
Added support for black and darker jersey colors.
Added the ability to view player OVL ratings in the Roster Manager and Bench screens during matches, even if players are dead;
Added additional Custom Logos as unlockable rewards;
Added more Custom Team names based on community submissions;
The QB Sack Attack Dirty Trick now correctly counts toward player kill stats;
Improved Smack Talk selection logic:
Team leaders, QBs, and key offensive/defensive players are now more likely to appear in Pre-Game and Halftime Smack Talks.
Added an option to disable Halftime Mini-Games in Game Settings;
Added Overall Rating requirements to Dynasty Player Goals.
Gameplay & Balance Updates
Assorted team balancing and personalization improvements;
Defense Improvements:
Increased global Man Coverage and Zone Coverage effectiveness.
Reduced Break Tackle effectiveness for lower-rated players;
Improved replay system behavior:
Reduced instances of players teleporting during replays.
Bug Fixes
Fixed a bug that could incorrectly cause a team to lose by forfeit, even when players were still alive;
Fixed various Custom Logo inconsistencies;
Various additional bug fixes and stability improvements.
Source
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