Full notes
Full Mussoumano: Ataque dos Haters update
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What changed
- Gameplay
Mussoumano: Ataque dos Haters changes
We’d like to share a bit of what’s been happening behind the scenes — and there’s quite a lot going on...
Right now, we’re heavily focused on the game’s visual identity. We’re currently working on:
A new logo
A new splash art
All of this is being carefully developed to better represent the energy, humor, and chaos of the Mussaverso within this new storyline we’re building.
We’ve also made some structural changes to the project within the engine. For example, we’ve upgraded the project from Unreal Engine 4 to Unreal Engine 5.
It’s been a lot of work, but these improvements will help prepare the game for new features moving forward.
During March, we defined many important aspects together with Mussa. From creative decisions to overall game direction, this collaboration has been essential in evolving the project.
We’re getting ready to start showing more, and in April, we expect to begin sharing visual updates with you. We’re really excited to show everything.
Thank you for following the development and for your support!
More updates coming soon!
Source
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