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Steam News31 March 20263mo ago

March Development Update – A lot is coming!

We’d like to share a bit of what’s been happening behind the scenes — and there’s quite a lot going on... Right now, we’re heavily focused on the game’s visual identity.

Full notes

Full Mussoumano: Ataque dos Haters update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes4 additions1 change0 removals
  • Gameplay
addedA new logo
addedA new splash art
addedAll of this is being carefully developed to better represent the energy, humor, and chaos of the Mussaverso within this new storyline we’re building.
changedWe’ve also made some structural changes to the project within the engine. For example, we’ve upgraded the project from Unreal Engine 4 to Unreal Engine 5.
addedIt’s been a lot of work, but these improvements will help prepare the game for new features moving forward.

Mussoumano: Ataque dos Haters changes

addedA new logo
addedA new splash art
addedAll of this is being carefully developed to better represent the energy, humor, and chaos of the Mussaverso within this new storyline we’re building.
changedWe’ve also made some structural changes to the project within the engine. For example, we’ve upgraded the project from Unreal Engine 4 to Unreal Engine 5.
addedIt’s been a lot of work, but these improvements will help prepare the game for new features moving forward.

We’d like to share a bit of what’s been happening behind the scenes — and there’s quite a lot going on...

Right now, we’re heavily focused on the game’s visual identity. We’re currently working on:

  • A new logo

  • A new splash art

All of this is being carefully developed to better represent the energy, humor, and chaos of the Mussaverso within this new storyline we’re building.

We’ve also made some structural changes to the project within the engine. For example, we’ve upgraded the project from Unreal Engine 4 to Unreal Engine 5.

It’s been a lot of work, but these improvements will help prepare the game for new features moving forward.

During March, we defined many important aspects together with Mussa. From creative decisions to overall game direction, this collaboration has been essential in evolving the project.

We’re getting ready to start showing more, and in April, we expect to begin sharing visual updates with you. We’re really excited to show everything.

Thank you for following the development and for your support!

More updates coming soon!

Source

Steam News / 31 March 2026

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