Full notes
Full Mushroots update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- Balance
- UI and audio
Arcade
Arcade hits Mushroots 1.4, our biggest update since launch into early access.
We’ve poured countless hours into crafting the new Tower of Progress—a pulse-pounding gauntlet of increasingly challenging floors.
You can tackle it with up to three friends, forging a fearless team as you climb higher. Each stage ups the ante, testing your reflexes, wits, and—occasionally—your patience.
Feeling extra brave? Try the single-life mode and see if you’ve got what it takes to secure a spot on the leaderboards.
Other changes
PvE
Meanwhile, PvE lets you pick a side for fresh spawns and fun co-op moments.
Team colors
Brand-new team colors to keep things clear.
Balance
Base build range: 5 → 4 (min), 13 → 12 (max)
Simple mushroom build range: 7 → 6 (max)
Defender build time: 12 → 1
Rig cost: 50 → -150 (partial refund on evolution)
Attacker range: 6 → 10, attack cost: 150 → 250, build cost: 300 → 200
Bomb cost: 500 → 400
Dirty Bomb cost: 100 → 50
Bug fix
Sync fix
UI fix
Match connect fix
End game fix
Source
Changelog.gg summarizes and formats this update. How we read updates.
