Full notes
Full Mushroom Simulator Co-op update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
- Fixes
- Balance
“We’re still making a cozy game. The forest just doesn’t know it.”
⚙️ Changes
Added a **Roadmap** button. Looks like we shouldn’t have made promises. But we did - so we’ll deliver.
Removed **Ultra** graphics setting. Sometimes you just have to let go.
Increased the visual speed of mushroom growth at the start. You now grow faster at the beginning. At least visually.
Attempted to fix the overly high-pitched voice of small mushrooms. We know. We’re working on it.
Added **survival** to the game’s genres. We were making a cozy game… It turned into forest survival. Sorry. That’s just the cruel law of nature.
Finally added the **Fly Agaric**.
Fixed the crown: it was spinning too fast and was too large. Now it’s… more balanced.
HUD now shows the level required to obtain the crown. Spoiler: 100.
Check out the **“Click Here”** button. There’s a message from us ❤️
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⚖️ Balance
Hedgehog is now less annoying. The mushroom hunter… is the opposite.
Worms and hedgehogs can now be dealt with without screaming too much. The forest is slightly less demanding of your voice.
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Thank you for playing! We didn’t expect this level of success.
(Okay, we did. But not this fast 😉)
Source
Changelog.gg summarizes and formats this update. How we read updates.
