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Steam News17 July 20196y ago

Mushroom Crusher Extreme Patch 1.00.3

Heya! It's finally time for another patch! This time we have fixes for a couple of bad issues, along with some less pressing ones. Hopefully, more don't pop up, so that we can focus on... more interesting things.

Full notes

Full Mushroom Crusher Extreme update

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What changed

1 fix0 additions1 change0 removals
  • Gameplay
  • UI and audio
changedMCE Version 1.00.3 - July 17th, 2019Adjustments: Trinket #52’s positive specials and first negative special now activate as a spell cast completes, not when being charged by Trinket #48’s second positive special
fixedMCE Version 1.00.3 - July 17th, 2019Fixes: Addressed some save data corruption issues, hopefully minimizing their frequency Controller analogue sticks now work again Screen shake is also back in working condition Screen whitening no longer persists when going back to the menu in the middle of it Enemies that produce light can no longer leave them behind when defeated Palshroom shots no longer go haywire when their shooter becomes dizzy Thunderstorm joltings' lights are now properly vertically centered Deep Freeze isn’t stopped by boxes anymore, and it also doesn’t go inside of them when used with Trinket #8 Trinket #27’s counter no longer counts down the whole time a spell is being charged by Trinket #48’s second positive special Trinket #43's second positive special now activates from all bosses Trinket #45's first negative displays its message again Trinket #48 no longer causes total mayhem when paired with Trinket #39

Mushroom Crusher Extreme changes

changedAdjustments: Trinket #52’s positive specials and first negative special now activate as a spell cast completes, not when being charged by Trinket #48’s second positive special
fixedFixes: Addressed some save data corruption issues, hopefully minimizing their frequency Controller analogue sticks now work again Screen shake is also back in working condition Screen whitening no longer persists when going back to the menu in the middle of it Enemies that produce light can no longer leave them behind when defeated Palshroom shots no longer go haywire when their shooter becomes dizzy Thunderstorm joltings' lights are now properly vertically centered Deep Freeze isn’t stopped by boxes anymore, and it also doesn’t go inside of them when used with Trinket #8 Trinket #27’s counter no longer counts down the whole time a spell is being charged by Trinket #48’s second positive special Trinket #43's second positive special now activates from all bosses Trinket #45's first negative displays its message again Trinket #48 no longer causes total mayhem when paired with Trinket #39

Heya! It's finally time for another patch! This time we have fixes for a couple of bad issues, along with some less pressing ones. Hopefully, more don't pop up, so that we can focus on... more interesting things.

MCE Version 1.00.3 - July 17th, 2019

  • Adjustments:

    • Trinket #52’s positive specials and first negative special now activate as a spell cast completes, not when being charged by Trinket #48’s second positive special

  • Fixes:

    • Addressed some save data corruption issues, hopefully minimizing their frequency

    • Controller analogue sticks now work again

    • Screen shake is also back in working condition

    • Screen whitening no longer persists when going back to the menu in the middle of it

    • Enemies that produce light can no longer leave them behind when defeated

    • Palshroom shots no longer go haywire when their shooter becomes dizzy

    • Thunderstorm joltings' lights are now properly vertically centered

    • Deep Freeze isn’t stopped by boxes anymore, and it also doesn’t go inside of them when used with Trinket #8

    • Trinket #27’s counter no longer counts down the whole time a spell is being charged by Trinket #48’s second positive special

    • Trinket #43's second positive special now activates from all bosses

    • Trinket #45's first negative displays its message again

    • Trinket #48 no longer causes total mayhem when paired with Trinket #39

Source

Steam News / 17 July 2019

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