Full notes
Full Mushroom Crusher Extreme update
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What changed
- Gameplay
- UI and audio
Mushroom Crusher Extreme changes
Heya! It's finally time for another patch! This time we have fixes for a couple of bad issues, along with some less pressing ones. Hopefully, more don't pop up, so that we can focus on... more interesting things.
MCE Version 1.00.3 - July 17th, 2019
Adjustments:
Trinket #52’s positive specials and first negative special now activate as a spell cast completes, not when being charged by Trinket #48’s second positive special
Fixes:
Addressed some save data corruption issues, hopefully minimizing their frequency
Controller analogue sticks now work again
Screen shake is also back in working condition
Screen whitening no longer persists when going back to the menu in the middle of it
Enemies that produce light can no longer leave them behind when defeated
Palshroom shots no longer go haywire when their shooter becomes dizzy
Thunderstorm joltings' lights are now properly vertically centered
Deep Freeze isn’t stopped by boxes anymore, and it also doesn’t go inside of them when used with Trinket #8
Trinket #27’s counter no longer counts down the whole time a spell is being charged by Trinket #48’s second positive special
Trinket #43's second positive special now activates from all bosses
Trinket #45's first negative displays its message again
Trinket #48 no longer causes total mayhem when paired with Trinket #39
Source
Changelog.gg summarizes and formats this update. How we read updates.
