Update history
Latest Mushroom Card RPG updates
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- Mushroom Card RPG
v1.26
Feature Add Skill Effect, hit slow motion. Use this when dealing damage or anywhere needs a very short slow motion effect to increase the feel of the resistance when hitting on target.
Patch notes1 changeBalance - Mushroom Card RPG
v1.25
Bug fix Camera position reset unexpectedly after combat. Delay when moving camera on narrow maps Feature Considering the customizability of effects, the initial angle of the showing image with rotation speed is no longe…
Patch notes2 changesMapsGameplay - Mushroom Card RPG
v1.25
Bugfix Ally's on enter combat passive will be triggered twice. Moving act elements from act to marco will make it invalid.
Patch notes2 changesMapsGameplay - Mushroom Card RPG
v1.24
New features Press P on the home page to quickly open a new save for testing The number of playing loops can be set for skill targets If the target of a skill group in self, the skill effect is "cast skill", and the tar…
Announcement3 changesGameplayUI/audio - Mushroom Card RPG
v1.22
New Features Add template option in character card. Now you can use existing character as template for duplicate characters. Checkout the newly added duplicate NPCs tutorial to learn more. Bug fix Negative enlarge speed…
Store2 changesGameplay - Mushroom Card RPG
v1.12
New Features new skill condition Posture%>=, HP%>=(value divided by limit greater than). improve UI of story selector. change AI action interval in combat from 0.1s to 0.15s.
Patch notes2 changesGameplayUI/audio - Mushroom Card RPG
V1.1 Combat system overhaul!
Introduce speed. All character in the combat runs in a circular runway with a default speed of 100. A character will take one action once they finish one loop. Passive skill with speed (you can set it in the left of the…
Patch notes2 changesGameplayBalance - Mushroom Card RPG
v1.08 bugfix
Fix a bug causes player cannot exit combat after killing last enemy with damage from passive spell.
Announcement1 changeBalance


