Full notes
Full Mush Dash update
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Repeated intro
Hello, everyone! 🌟 In this update, we’ve introduced the following new features and changes:
What changed
- Gameplay
- Maps
- Balance
- UI and audio
Mush Dash changes
Added two new maps and removed one outdated map.
Survivors can no longer see outlines of interactive objects globally; outlines now appear only when a survivor approaches the interaction point.
Items now display an outline when a survivor gets close.
Potions now grant survivors temporary invisibility.
Firearms can now instantly eliminate downed (unrescuable) survivors.
Survivors are automatically eliminated after 180 seconds once they enter the conversion process.
Added a brand-new Boss!
Survivors can now destroy teleportation markers.
🔹 **New Boss – Skills & Operation Guide** 🔹
This new Boss is melee-only, cannot sprint, and can only capture (contain) one player at a time.
**Right-Click Dash**
Pressing the right mouse button triggers a short dash. Dashing consumes stamina and requires a cooldown before it can be used again.
**Middle-Click Throw & Recall**
— Hold the middle mouse button to aim, then release to throw a sticky resin orb.
— Within 3 seconds after throwing, press the middle mouse button again to instantly teleport to the orb’s location.
**Shift Key – Remote Teleportation**
— The Boss can aim at teleportation markers in the environment using the crosshair (marker locations are visible through walls via X-ray vision).
— When the crosshair locks onto a marker:
The skill icon in the bottom-right corner changes.
The targeted marker is highlighted with an outline on-screen.
— Press **Shift** to instantly teleport to that marker (costs 80 stamina).
— ⚠️ If the targeted marker has been destroyed by a survivor, the Boss will revert to their original position before the teleport attempt.
Let the hunt begin! 🎮🔥
Source
Changelog.gg summarizes and formats this update. How we read updates.
