Full notes
Full Mush Dash update
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Repeated intro
Hello, everyone! We’ve rolled out a major update for *MushDash* with the following key changes:
What changed
- Gameplay
- Maps
- Events
- UI and audio
Added a basic tutorial level to help players learn how to play the game!
Replaced the Happy Sofa with the Power Chair.
The fuel tank’s position will now be randomized in each match.
Firearms no longer spawn scattered across the map. Survivors can only obtain guns by opening supply crates or smashing weapon lockers (*note: smashing a locker will reveal your location*).
Optimized the Boss’s melee attack range.
Slightly reduced the QTE success reward during machine repair sequences.
**Bug Fixes:**
**Zombie Dragon**: If the Dragon uses the right-click to grab a player and subsequently hits them with the middle-click ball attack, the player becomes permanently stuck (unable to break free), and their camera behaves abnormally after being placed on a chair.
**Zombie Dragon**: When trapped by a bear trap, using the middle-click ability causes the Dragon to freeze, becoming unable to move or escape this state.
**Survivor**: Using a medkit while simultaneously opening a crate causes the inventory UI to freeze, preventing the use of any item currently held in hand.
Progress bars failing to display (affects both Survivors and Butchers).
**Butcher**: After picking up a Survivor and then getting tripped by a bear trap, the Butcher becomes unable to sprint or jump.
Source
Changelog.gg summarizes and formats this update. How we read updates.
