In this update3
Full notes
Full Musgro Farm update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Balance
- Performance
Musgro Farm changes
A new playtesting update has been published based on a bunch of community feedback!
New Features
Prevent Sale: You can now prevent the sale of items from specific fields or buildings! Simply click the "$" button on the info window and collection trucks will no longer pickup or sell items from that field or building. This can be used to reduce strain on your collection trucks.
- Updated Camera ControlsAdded edge scrolling, middle mouse panning, and settings for pan/zoom/rotation speeds.
Better Rank Up Progress: Shows current/needed compost in field info when the field is gathering compost for a rank up.
Other tweaks and changes
Removed misleading storage connection arrows.
Added "help" button callouts in a couple places to explain some mechanics.
Slight tweaks to some collection truck priorities.
Added warning/confirmation when ranking up fields to a penalized crop.
Small improvements for windowed mode regarding application focus.
Small improvements to field/building placement accuracy.
Other small UI tweaks and usability changes.
A few bug fixes.
Planned upcoming changes
Graphical performance improvements
Better visibility of ranks/levels
Truck AI improvements
Have other thoughts? Feedback? Or want to share your opinion on what should come next? Hop into the Discord!
Source
Changelog.gg summarizes and formats this update. How we read updates.
