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Steam News11 August 20232y ago

Another week, another update...

Fixed a few issues and made a few bigger changes. The single punch is now a little snappier, fixed an audio issue with the level transitions, the player's hitbox is now disabled when the level win conditions are met (in

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Full Murder Generation: Cream City Chaos update

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What changed

1 fix0 additions0 changes0 removals
  • UI and audio
fixedFixed a few issues and made a few bigger changes. The single punch is now a little snappier, fixed an audio issue with the level transitions, the player's hitbox is now disabled when the level win conditions are met (in rare cases, a player could beat a level then die before the transition to the next one. Thanks go out to everyone playing the arcade cabinet at Last Rites for revealing that issue). I also make the decision to shorten the level 2 bonus round. Two minutes in game really did feel like too much of a marathon. I edited the live perfomance down to make the level 74 seconds long instead of 120. Did a few more tweaks to the player attacks in Level 11, added some more easter eggs to the walls in Levels 1 and 12 (tons of stickers/flyers featuring some of my favorite midwest punk, ska and metal bands).

Murder Generation: Cream City Chaos changes

fixedFixed a few issues and made a few bigger changes. The single punch is now a little snappier, fixed an audio issue with the level transitions, the player's hitbox is now disabled when the level win conditions are met (in rare cases, a player could beat a level then die before the transition to the next one. Thanks go out to everyone playing the arcade cabinet at Last Rites for revealing that issue). I also make the decision to shorten the level 2 bonus round. Two minutes in game really did feel like too much of a marathon. I edited the live perfomance down to make the level 74 seconds long instead of 120. Did a few more tweaks to the player attacks in Level 11, added some more easter eggs to the walls in Levels 1 and 12 (tons of stickers/flyers featuring some of my favorite midwest punk, ska and metal bands).

Fixed a few issues and made a few bigger changes. The single punch is now a little snappier, fixed an audio issue with the level transitions, the player's hitbox is now disabled when the level win conditions are met (in rare cases, a player could beat a level then die before the transition to the next one. Thanks go out to everyone playing the arcade cabinet at Last Rites for revealing that issue). I also make the decision to shorten the level 2 bonus round. Two minutes in game really did feel like too much of a marathon. I edited the live perfomance down to make the level 74 seconds long instead of 120. Did a few more tweaks to the player attacks in Level 11, added some more easter eggs to the walls in Levels 1 and 12 (tons of stickers/flyers featuring some of my favorite midwest punk, ska and metal bands).

Source

Steam News / 11 August 2023

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