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Steam News27 June 20197y ago

Update 3.1.0 + Screenshots of a beta 3.1.1

Sorry about yesterdays post. I was having a pretty overwhelming day, and as a quick decision was like nope I'm out.

Full notes

Full Muppy The Bunny : The Danger of Wishes update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition0 changes0 removals
  • Gameplay
addedSorry about yesterdays post. I was having a pretty overwhelming day, and as a quick decision was like nope I'm out. But I've thought things through a little(especially thanks to a kind few of you), and decided I can probably release a few more updates. So that is what I did. I just released update 3.1.0. Added menu options inspired by Evil Pasta's art he posted in the community group chat. Kudos to them for the basis of the menus. Score/Lives location changed. Snow background changed. Descriptions on what the settings do. Updated Title Screen. Changed the balloon sprites. Changed the pallet for the grass background slightly. Started to implement Honey(the cyborg rabbit at the beginning cut-scene) as a playable character(this one has been quite the chore to do as he has a very different style of game play than Muppy and I have to get it to work with the existing levels). To do list : Finish Implementing Honey as a playable character(disabled and hid that as an option for now, but will be available in the next update as I only have a few bugs to sort out with him, although most of them prevent progression as Honey so for obvious reasons he has been disabled). Edit : I have almost finished implementing Honey. It was a bit faster than expected. I'm waiting to release the update till tomorrow at the minimum as I want to make sure it is as quality as I can get it, considering there is the new character. HOWEVER I will be sharing some screenshots. Here they are https://imgur.com/a/SRud8ff

Muppy The Bunny : The Danger of Wishes changes

addedSorry about yesterdays post. I was having a pretty overwhelming day, and as a quick decision was like nope I'm out. But I've thought things through a little(especially thanks to a kind few of you), and decided I can probably release a few more updates. So that is what I did. I just released update 3.1.0. Added menu options inspired by Evil Pasta's art he posted in the community group chat. Kudos to them for the basis of the menus. Score/Lives location changed. Snow background changed. Descriptions on what the settings do. Updated Title Screen. Changed the balloon sprites. Changed the pallet for the grass background slightly. Started to implement Honey(the cyborg rabbit at the beginning cut-scene) as a playable character(this one has been quite the chore to do as he has a very different style of game play than Muppy and I have to get it to work with the existing levels). To do list : Finish Implementing Honey as a playable character(disabled and hid that as an option for now, but will be available in the next update as I only have a few bugs to sort out with him, although most of them prevent progression as Honey so for obvious reasons he has been disabled). Edit : I have almost finished implementing Honey. It was a bit faster than expected. I'm waiting to release the update till tomorrow at the minimum as I want to make sure it is as quality as I can get it, considering there is the new character. HOWEVER I will be sharing some screenshots. Here they are https://imgur.com/a/SRud8ff

Sorry about yesterdays post. I was having a pretty overwhelming day, and as a quick decision was like nope I'm out. But I've thought things through a little(especially thanks to a kind few of you), and decided I can probably release a few more updates. So that is what I did. I just released update 3.1.0. Added menu options inspired by Evil Pasta's art he posted in the community group chat. Kudos to them for the basis of the menus. Score/Lives location changed. Snow background changed. Descriptions on what the settings do. Updated Title Screen. Changed the balloon sprites. Changed the pallet for the grass background slightly. Started to implement Honey(the cyborg rabbit at the beginning cut-scene) as a playable character(this one has been quite the chore to do as he has a very different style of game play than Muppy and I have to get it to work with the existing levels). To do list : Finish Implementing Honey as a playable character(disabled and hid that as an option for now, but will be available in the next update as I only have a few bugs to sort out with him, although most of them prevent progression as Honey so for obvious reasons he has been disabled). Edit : I have almost finished implementing Honey. It was a bit faster than expected. I'm waiting to release the update till tomorrow at the minimum as I want to make sure it is as quality as I can get it, considering there is the new character. HOWEVER I will be sharing some screenshots. Here they are https://imgur.com/a/SRud8ff

Source

Steam News / 27 June 2019

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