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Steam News21 January 20265mo ago

Munchkin Digital 2.0.6 Patch Notes

We’ve been listening to your reports and this patch is focusing on the stability improvements around the client. Many softlocks and game-ending bugs should now be fixed.

In this update6

Full notes

Full Munchkin Digital update

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What changed

15 fixes1 addition2 changes5 removals
  • Performance
  • Gameplay
  • UI and audio
fixedWe’ve been listening to your reports and this patch is focusing on the stability improvements around the client. Many softlocks and game-ending bugs should now be fixed.
fixedClient and Gameplay Stability ImprovementsStarting your turn should no longer cause a softlock.
fixedClient and Gameplay Stability ImprovementsAdjusting timers should no longer cause errors or softlocks.
fixedClient and Gameplay Stability ImprovementsPlaying Plague-Stricken should no longer cause errors or disconnects.
fixedClient and Gameplay Stability ImprovementsPlaying Income Tax should no longer cause a softlock.
removedClient and Gameplay Stability ImprovementsMatches should no longer stall while opponents choose Lamashtu monsters.

Munchkin Digital changes

fixedWe’ve been listening to your reports and this patch is focusing on the stability improvements around the client. Many softlocks and game-ending bugs should now be fixed.
fixedStarting your turn should no longer cause a softlock.
fixedAdjusting timers should no longer cause errors or softlocks.
fixedPlaying Plague-Stricken should no longer cause errors or disconnects.
fixedPlaying Income Tax should no longer cause a softlock.

We’ve been listening to your reports and this patch is focusing on the stability improvements around the client. Many softlocks and game-ending bugs should now be fixed.

Bug Fixes

Client and Gameplay Stability Improvements

  • Starting your turn should no longer cause a softlock.

  • Adjusting timers should no longer cause errors or softlocks.

  • Playing Plague-Stricken should no longer cause errors or disconnects.

  • Playing Income Tax should no longer cause a softlock.

  • Matches should no longer stall while opponents choose Lamashtu monsters.

  • Combat should always present the option to run away where applicable, preventing softlocks.

AI Stability Improvements

  • AI should no longer get stuck when playing Potion Master.

Card Specific Fixes

  • Now correctly unequips both one-handed weapons when equipping a two-handed weapon.

  • Dogslicer name now displays correctly when zoomed.

  • Cursed Thingy now modifies Coat of Arms as intended.

  • Combat UI now dismisses reliably to prevent softlocks.

  • Proper text now displays when opponents are selecting for Lamashtu's ability.

  • T-Bone Stake is now correctly treated as a two-handed item.

  • In Thieves’ Paradise, discarding a Class with Change Class now grants the new Class as expected.

  • Hex used with Sandpoint Devil now correctly affects the active combat.

Tutorial Improvements

  • The first tutorial no longer forces the player to lose.

  • Tutorial 2 prompt has been improved to be less confusing.

UI, Platform, and Miscellaneous Fixes

  • On phones, tooltips and zoom actions are disabled while holding a card.

  • “Shop Unavailable” text is now more legible on mobile.

  • “Online Play” title uses proper capitalization on mobile.

  • Goblin Rash animation now displays at the correct size.

  • Opponents’ timer sounds are no longer audible to other players.

Source

Steam News / 21 January 2026

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