HomeGamesUpdatesPricingMethodology
Steam News4 June 20242y ago

v0.5.1 Patch Notes

Hello everyone, The level editor has only been out for a few days, but I'm already seeing some great maps! It's been exciting to play your creations and see the creativity of the community in action.

Full notes

Full Multiplayer Platform Golf update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello everyone,

What changed

1 fix0 additions1 change0 removals
  • Maps
  • Server
changedThe level editor has only been out for a few days, but I'm already seeing some great maps! It's been exciting to play your creations and see the creativity of the community in action. I apologize to anyone who has experienced bugs and appreciate your feedback and patience.
fixedBug Fixes: - Fixed bug where translation and rotation settings were linked when duplicating objects. - Fixed bug where coop platforms, falling platforms, or bounce pads wouldn't appear. - Fixed bug where updating a map would change the visibility status (added a dropdown to select visibility settings in the export window). - Fixed bug where you could add translation/rotation to the spike ball pendulum. - Fixed bug where the checkpoint flag wouldn't be deleted or repositioned. - Fixed bug where the red dotted circle from play mode would be visible in the level editor. - Fixed bug where you couldn't see the last swing power line in the level editor. - Fixed bug where duplicating network objects (falling platforms, dash panels, bounce pads, etc.) would cause an error when used in play mode.

The level editor has only been out for a few days, but I'm already seeing some great maps! It's been exciting to play your creations and see the creativity of the community in action. I apologize to anyone who has experienced bugs and appreciate your feedback and patience.

Thank you for your continued support!

Bug Fixes: - Fixed bug where translation and rotation settings were linked when duplicating objects. - Fixed bug where coop platforms, falling platforms, or bounce pads wouldn't appear. - Fixed bug where updating a map would change the visibility status (added a dropdown to select visibility settings in the export window). - Fixed bug where you could add translation/rotation to the spike ball pendulum. - Fixed bug where the checkpoint flag wouldn't be deleted or repositioned. - Fixed bug where the red dotted circle from play mode would be visible in the level editor. - Fixed bug where you couldn't see the last swing power line in the level editor. - Fixed bug where duplicating network objects (falling platforms, dash panels, bounce pads, etc.) would cause an error when used in play mode.

Source

Steam News / 4 June 2024

Open original post

Changelog.gg summarizes and formats this update. How we read updates.