Full notes
Full Multicrash! update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
Patch Notes 1.01
This patch will not reset leaderboard scores
Bug Fixes
When four roads are active the road-spawning coins are converted to normal coins thus giving more of an incentive to maintain four active roads. There was a bug where this conversion only happened cosmetically i.e. a normal coin would be seen but the effect of road-spawning coin would be triggered when overlapped by the ship. This bug has been fixed.
Balance Updates
Max game speed of two roads has been increased by 20%
Focusing on only two roads felt a little too easy. A 20% increase in speed will introduce a bit more risk to this strategy without making it unmanageable.
For reference, the following max game speeds by number of roads:
[1] 8.0
[2] 4.0 -> 5.0
[3] 3.0
[4] 2.5
Source
Changelog.gg summarizes and formats this update. How we read updates.
