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Steam News22 September 20187y ago

Update to version 0.9007

Hello guys! Are you having fun with the new map? Is it too hard? Here is the news: - Gameplay improvement: we've changed the balance of spawn of the bot organisms. Now, omnivores will spawn more easily than herbivores.

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Repeated intro

Hello guys! Are you having fun with the new map? Is it too hard? Here is the news: - Gameplay improvement: we've changed the balance of spawn of the bot organisms. Now, omnivores will spawn more easily than herbivores. Further, we've also changed the balance of custom organisms, in fact, carnivores will spawn more frequently than others. We did these changes to make the gameplay more active and dynamic. Let us know your opinion 🙂 - Gameplay improvement: we've changed the distribution of food. Before, the food was spawned mainly at the center of the maps. Now, it will spawn more uniformly. We did that to push the players to move around the map, especially in the multiplayer. - Bug solved: some food was spawned in areas where the organisms couldn't reach it and bots kept trying to cross the limits of the maps. - Bug solved: sometimes in the Editor, when the player returned in DNA mode, the enemy organisms and the food and others weren't deleted. - Bug solved: in Genetic superiority, sometimes the enemy teams could exceed the max numbers of members for squad, especially if many organisms did mitosis at the same time. For every help or suggestion, contact us! we are here for your fun 🙂 See you at the next update

What changed

0 fixes1 addition0 changes0 removals
  • Maps
addedHello guys! Are you having fun with the new map? Is it too hard? Here is the news: - Gameplay improvement: we've changed the balance of spawn of the bot organisms. Now, omnivores will spawn more easily than herbivores. Further, we've also changed the balance of custom organisms, in fact, carnivores will spawn more frequently than others. We did these changes to make the gameplay more active and dynamic. Let us know your opinion 🙂 - Gameplay improvement: we've changed the distribution of food. Before, the food was spawned mainly at the center of the maps. Now, it will spawn more uniformly. We did that to push the players to move around the map, especially in the multiplayer. - Bug solved: some food was spawned in areas where the organisms couldn't reach it and bots kept trying to cross the limits of the maps. - Bug solved: sometimes in the Editor, when the player returned in DNA mode, the enemy organisms and the food and others weren't deleted. - Bug solved: in Genetic superiority, sometimes the enemy teams could exceed the max numbers of members for squad, especially if many organisms did mitosis at the same time. For every help or suggestion, contact us! we are here for your fun 🙂 See you at the next update

Source

Steam News / 22 September 2018

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