Multi Turret Academy
Steam News 8 April 20261mo ago

0.9.86.4b Fixed issues related to auto fire

• Optimized ammo rack hit detection logic, making it easier to hit the Calliope's ammo rack • Fixed an issue where some secondary weapons could not be switched to auto fire • Fixed an issue where non-interactable turret…

Update log

Full Multi Turret Academy update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

1 fix0 additions0 changes0 removals
  • Fixes
fixedOptimized ammo rack hit detection logic, making it easier to hit the Calliope's ammo rack • Fixed an issue where some secondary weapons could not be switched to auto fire • Fixed an issue where non-interactable turrets did not display the black overlay • Fixed a bug where the firing arc of the ZiS-30 changed based on placed turrets • Panjandrum no longer auto fire by default

• Optimized ammo rack hit detection logic, making it easier to hit the Calliope's ammo rack • Fixed an issue where some secondary weapons could not be switched to auto fire • Fixed an issue where non-interactable turrets did not display the black overlay • Fixed a bug where the firing arc of the ZiS-30 changed based on placed turrets • Panjandrum no longer auto fire by default

Source

Steam News / 8 April 2026

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