Update log
Full Multi Turret Academy update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- Fixes
- UI and audio
Hey Commanders! Here comes the 0.9.86.3b update! 3 brand-new tank destroyers, 9 new achievements, and a bunch of optimizations and fixes. Let's take a look!
🚀 New Vehicles Arrive!
Added three new tank destroyers:
○ M10 "Wolverine": A tank destroyer equipped with a 12.7 mm main gun and a 76 mm secondary gun!
○ Panzerjäger I: A Panzer I fitted with a 47 mm gun, featuring an incredible rate of fire
○ ZiS-30: A powerful 57 mm anti-tank gun mounted on a small chassis. Even a Tiger can get punched through! However, due to its high center of gravity, it tends to tip forward easily
🏆 New Achievements
Added 9 new achievements. More goals to grind for. Let's see how many you can unlock!
⚙️ Features and Gameplay Updates
You can now set auto-fire on or off for each turret slot on all vehicles
Added Sophia's animated illustration
After obtaining the "Let Me Play!" skill, holding aim allows you to take back turret control from Yulia
💥 Vehicle and Combat Adjustments
Lancia 90/53 now has an additional loader ○ Reload time improved to 3.2 seconds ○ Deployment speed is also faster
Added a new ammo rack weak point to Elite T17E1
Adjusted ammo rack positions for the following vehicles: Calliope, M26/T99, Tiger II
🛠 Optimizations and Fixes
Attempted to reduce patch size again.. but this update somehow ended up being larger (ahem)
Fixed an issue where some vehicles had their ammo racks placed outside the hull
Fixed a bug where the Master of Multi-Turret achievement could not be obtained
Fixed an issue where doodad sound effects in Snow Town were not affected by settings
Fixed a bug where turret rewards from random events had mismatched ranks and descriptions
Fences no longer block projectile paths or ammo rack highlights
Fixed an issue where mines could appear inside haystacks in Snow Town
💡 This is a Beta update. Please participate in testing by right-clicking on the game in Steam, selecting "Properties" → "Betas" → "Beta Participation". Once everything is stable, it will be released to the default branch.
Source
