What changed
1 fix0 additions0 changes0 removals
fixedBUG FIXES - Fixed an issue where spawners spawning 4 frogspawn only spawned 3 and the 3rd had the wrong generation - Fixed "game/modules/md_progress.lua:213: attempt to concatenate local 'oid' (a nil value)" - Fixed "game/modules/md_ui.lua:716: attempt to concatenate a nil value" - Fixed "game/mobjs/mo_bugtrap.lua:271: attempt to index a nil value" - Fixed bugtraps crashing if all 6 output slots were full of bugs stacked to 999 - Fixed linked link crates not dropping the frog that powers them if more than 1 crate on the network
Mudborne: Frog Management Sim changes
fixedBUG FIXES - Fixed an issue where spawners spawning 4 frogspawn only spawned 3 and the 3rd had the wrong generation - Fixed "game/modules/md_progress.lua:213: attempt to concatenate local 'oid' (a nil value)" - Fixed "game/modules/md_ui.lua:716: attempt to concatenate a nil value" - Fixed "game/mobjs/mo_bugtrap.lua:271: attempt to index a nil value" - Fixed bugtraps crashing if all 6 output slots were full of bugs stacked to 999 - Fixed linked link crates not dropping the frog that powers them if more than 1 crate on the network
BUG FIXES - Fixed an issue where spawners spawning 4 frogspawn only spawned 3 and the 3rd had the wrong generation - Fixed "game/modules/md_progress.lua:213: attempt to concatenate local 'oid' (a nil value)" - Fixed "game/modules/md_ui.lua:716: attempt to concatenate a nil value" - Fixed "game/mobjs/mo_bugtrap.lua:271: attempt to index a nil value" - Fixed bugtraps crashing if all 6 output slots were full of bugs stacked to 999 - Fixed linked link crates not dropping the frog that powers them if more than 1 crate on the network