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Steam News15 August 202510mo ago

[Dev Diary #33] Gabi’s Motion Matching Part 2 – Perfecting Stealth Movement

In this week’s Dev Diary #33, we present the second part of Gabi’s Motion Matching development.

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  • Gameplay
changedIn this week’s Dev Diary #33, we present the second part of Gabi’s Motion Matching development. 🎬 With Velocity Direction-based walking and turning, along with the core of stealth gameplay – Look-at Direction Crouch Walking – implemented in various steps, we are perfecting smooth and tense stealth movements. 🕵️‍♀️

MUDANG: Two Hearts changes

changedIn this week’s Dev Diary #33, we present the second part of Gabi’s Motion Matching development. 🎬 With Velocity Direction-based walking and turning, along with the core of stealth gameplay – Look-at Direction Crouch Walking – implemented in various steps, we are perfecting smooth and tense stealth movements. 🕵️‍♀️

In this week’s Dev Diary #33, we present the second part of Gabi’s Motion Matching development. 🎬 With Velocity Direction-based walking and turning, along with the core of stealth gameplay – Look-at Direction Crouch Walking – implemented in various steps, we are perfecting smooth and tense stealth movements. 🕵️‍♀️

This work aims to create movements that reflect the player’s intentions and situations, not just simple locomotion animations. 🎯 Look forward to the strategies and emotions that each of Gabi’s steps will bring in the future. 🚀

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Steam News / 15 August 2025

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