In this update2
Full notes
Full Mr. Prepper: Prologue update
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What changed
- Fixes
- Store
- Gameplay
- Events
- UI and audio
Mr. Prepper: Prologue changes
Hello, fellow preppers!
We are glad to announce that we have updated the Prologue version with the latest fixes from the main game. This means that all bugs and issues that we fixed in the main game are also fixed in the Prologue version. In addition, we decided to add some new features due to the 1st anniversary we celebrate today. We added some customization options from the main game to the Prologue version! From now on, you are able to customize your shelter. To do so, just click on the modification box in the corner of each room and select "Customize". You will be able to select some wallpapers we prepared.
We are also glad to announce that the 1st DLC is on its way!
https://store.steampowered.com/app/1882510/Mr_Prepper__Animal_Farm_DLC/
In addition, we would like to share a roadmap of the upcoming schedule for the main game:
In this update we also changed/fixed the fallowing things:
- New customization mechanics of shelter roomspossibility of changing textures of rooms, walls and ceilings. Uncloking new textures through achievements.
Plants will now show an alert symbol before they wither
Light switches in the Prepper's house are now interactive
Fixed possibility of tutorial lock/stuck
Fix of the wrongly placed tutorial arrow during the first trade
Fix of the wrongly highlighted tree logs in the woods during the tutorial
Fix of the issues related to item splitting
Removed a possibility to disassemble items inside the stove
Removed the black screen after the intro that required an action to move on
Prepper will no longer reload a weapon each morning and after every weapon change
Fix of the possibility of generating big trees in the woods that might cover important elements
Fix of the looping of some enemies sounds when they were blocked on obstacles
Fix of the incorrect materials on some items (e.g. newspaper glowing in the dark)
Items that respawn in the locations are no longer able to do so onto items left by a player (eg. logs spawning on the traps)
Fix of the incorrect behaviour of light switches during a blackout
Fix of the incorrect negative dialogue of the Agent when there was nothing suspicious
Small fixes of gravity behaviour of some items in the cabin in the woods
Fix of bugs related to the paths in the woods (blocking, next scene loading too quickly)
Chinese text will now show with a proper speed
Fix of the visual glitches caused by mist in some locations
Better adjustment of the music in the intro
Fix of the issue in which the number of items to be crafted was reset to 1 when Prepper got close to the workbench
Other small fixes
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Truly yours Rejected Games
Source
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