In this update2
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Full Mr. Grin's Final Act update
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Repeated intro
Hello everyone!
What changed
- Gameplay
- Security
- UI and audio
- Server
Mr. Grin's Final Act changes
You might have noticed (or maybe not...), but we've been pushing out multiple updates and hotfixes to improve the quality of life and overall playability of the demo.
Here are some of the key changes:
Improved Door Navigation: Overhauled the way Mr. Grin opens doors, preventing him from getting stuck in doorways.
- Balanced Mini-gameReduced Mr. Grin's speed during the Red Light, Green Light safe mini-game in the Security Room.
Clearer Clues: Made clues much more obvious after you inspect them.
- Enhanced Game FeelAdded new sound cues and feedback to make the experience more immersive.
And many more minor tweaks!
Visual & Menu Overhaul
Since we recently updated the art direction of our Steam page (logos, capsules, etc.), we wanted the game itself to reflect these changes. The main menu has been revamped with improved lighting to double down on the dark, grim ambiance the game conveys.
Join the Community!
Our socials have also been integrated into the main menu, including the brand-new LARAKI Interactive Discord Server!
Want to report a bug? Curious about game development? Or just want to hang out with awesome people who share your interests? The server is the perfect place for it.
---> Feel free to join us here!
We are doing our absolute best to make your experience with the demo as seamless and enjoyable as possible, setting the right foundation for the full game.
A massive thank you to all the playtesters, content creators, and players who have tried the demo so far! Even though the game is still flying under the radar for now, every single piece of feedback and review pushes us to make this the best game it can possibly be.
Sincerely yours,
Mohamed LARAKI
LARAKI Interactive
Source
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