MR.E
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Last update10 Jun 2026
Cadence0/wk
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- MR.E
DEVLOG: Foundations
Since our last update, we made a difficult decision: after years with Godot, we switched to Unity. It wasn't an easy call. As Viroid Games, we invested heavily in Godot - books, community events, courses, tutorials. We…
Announcement4 changesPerformanceMaps - MR.E
Alive and (Finally) in Active Development
Three years ago, we hit a wall. MR.E had a strong vision but no funding to see it through. Like many indie projects, it went into hibernation while we kept the lights on through outsourcing and services for other studio…
Event4 changesGameplay


