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Steam News31 May 20233y ago

Moviehouse Patch version 1.5.0 is now available!

Dear Movie-Fans, as promised in our recently released Content Roadmap, another big patch is live now, bringing lots of additions (like new studio boss system), a lot of improvements, and some fixes!

In this update3

Full notes

Full Moviehouse – The Film Studio Tycoon update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes5 additions4 changes0 removals
  • Gameplay
  • UI and audio
  • Balance
  • Performance
  • Fixes
addedDear Movie-Fans, as promised in our recently released Content Roadmap, another big patch is live now, bringing lots of additions (like new studio boss system), a lot of improvements, and some fixes! Find below the full changelog the Content Roadmap, to get excited, what comes next!
changedChangesImproved clarity when making decisions Redesigned movie list overview to give access to all available data about a film, including budget, plot and used set information Implemented tooltip with the previously mentioned changes during important decisions such as the film festival trivia prompt and during production to give the player all the necessary information to make their decision Updated Back Catalogue to show unreleased movies
addedChangesNew studio boss system , the player can now select their character archetype when designing their studio The Director – the base game remains unchanged The Patron – a more difficult experience for those who want to make fine art The Exec – run a tight ship, squash any unnecessary artistic freedom in exchange for loads of cash Mogul – all costs, penalties and requirements are increased, good luck, director!
addedChangesUI improvements Increased small text sizes to increase visibility Adjusted UI elements to fit the new larger text sizes
addedChangesTutorial revamp Redesigned tutorial Added explanatory images to tutorial steps Added new tutorial steps to better clarify features Rewrote existing tutorial steps for better clarity
addedChangesRevamped the distribution system Swapped self distribution and studio distribution as first available distribution method Rewrote the self distribution profit calculation to better take into account the movies quality and generated buzz Implemented «Buzz Reach» to better communicate how popular the movie is and to allow the player to make the appropriate choices regarding it’s marketing Implemented three new research options for self distribution to better guide the player through the process Poster Studio Movie Trailers Marketing Campaigns

Moviehouse – The Film Studio Tycoon changes

addedDear Movie-Fans, as promised in our recently released Content Roadmap, another big patch is live now, bringing lots of additions (like new studio boss system), a lot of improvements, and some fixes! Find below the full changelog the Content Roadmap, to get excited, what comes next!
changedImproved clarity when making decisions Redesigned movie list overview to give access to all available data about a film, including budget, plot and used set information Implemented tooltip with the previously mentioned changes during important decisions such as the film festival trivia prompt and during production to give the player all the necessary information to make their decision Updated Back Catalogue to show unreleased movies
addedNew studio boss system , the player can now select their character archetype when designing their studio The Director – the base game remains unchanged The Patron – a more difficult experience for those who want to make fine art The Exec – run a tight ship, squash any unnecessary artistic freedom in exchange for loads of cash Mogul – all costs, penalties and requirements are increased, good luck, director!
addedUI improvements Increased small text sizes to increase visibility Adjusted UI elements to fit the new larger text sizes
addedTutorial revamp Redesigned tutorial Added explanatory images to tutorial steps Added new tutorial steps to better clarify features Rewrote existing tutorial steps for better clarity

Dear Movie-Fans, as promised in our recently released Content Roadmap, another big patch is live now, bringing lots of additions (like new studio boss system), a lot of improvements, and some fixes! Find below the full changelog the Content Roadmap, to get excited, what comes next!

Changes

  • Improved clarity when making decisions

    • Redesigned movie list overview to give access to all available data about a film, including budget, plot and used set information

    • Implemented tooltip with the previously mentioned changes during important decisions such as the film festival trivia prompt and during production to give the player all the necessary information to make their decision

    • Updated Back Catalogue to show unreleased movies

  • New studio boss system, the player can now select their character archetype when designing their studio

    • The Director – the base game remains unchanged

    • The Patron – a more difficult experience for those who want to make fine art

    • The Exec – run a tight ship, squash any unnecessary artistic freedom in exchange for loads of cash

    • Mogul – all costs, penalties and requirements are increased, good luck, director!

  • UI improvements

    • Increased small text sizes to increase visibility

    • Adjusted UI elements to fit the new larger text sizes

  • Tutorial revamp

    • Redesigned tutorial

    • Added explanatory images to tutorial steps

    • Added new tutorial steps to better clarify features

    • Rewrote existing tutorial steps for better clarity

  • Revamped the distribution system

    • Swapped self distribution and studio distribution as first available distribution method

    • Rewrote the self distribution profit calculation to better take into account the movies quality and generated buzz

    • Implemented «Buzz Reach» to better communicate how popular the movie is and to allow the player to make the appropriate choices regarding it’s marketing

    • Implemented three new research options for self distribution to better guide the player through the process

      • Poster Studio

      • Movie Trailers

      • Marketing Campaigns

  • General performance improvements

  • Increased employee exhaustion gain rate

Fixes

  • Resolved issue where the player would not be able to continue the game past year 41 after the end screen

  • Taking the money upfront distribution deal now tallies the gained income to the total profits made by the film

  • Fixed exhaustion not being counted towards the employees total happiness in the happiness indicator

  • Fixed the player being able to spend more then the money they have when selecting the budget for a blockbuster

Content Roadmap

Stay tuned and thank you for your ongoing support! please keep it up! -Your teams of Odyssey Studios & Assemble Entertainment-

Source

Steam News / 31 May 2023

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