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Steam News5 February 20188y ago

New Patch - Version 9.0.2 is out

Hey Tide fans, We're working on optimizations and small changes since the 2 Year Adventure Update and this weekend we pushed a patch witch a bunch of fixes. Thanks for all the reports and submissions.

Full notes

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Repeated intro

Hey Tide fans, We're working on optimizations and small changes since the 2 Year Adventure Update and this weekend we pushed a patch witch a bunch of fixes. Thanks for all the reports and submissions. Even if we don't reply to each and every one of you, we're taking a look at everything. Here are the notes for Patch 9.0.2 released on the 3rd of February:

What changed

3 fixes1 addition5 changes2 removals
  • Performance
  • Gameplay
  • Store
  • Fixes
  • Server
changedHey Tide fans, We're working on optimizations and small changes since the 2 Year Adventure Update and this weekend we pushed a patch witch a bunch of fixes. Thanks for all the reports and submissions. Even if we don't reply to each and every one of you, we're taking a look at everything. Here are the notes for Patch 9.0.2 released on the 3rd of February:
changedThe host will now auto-kick himself during a match if he is idle for too long
fixedFixed a rare crash during the "Hoops" game mode while using the "Flammable Head" consumable
addedWhen you gain Not-Coins, a new "+ Value" graphic appears above your current Not-Coins
changedEven further improvements to the steam item conversion system
changedImprovements to trail networking

Move or Die changes

changedHey Tide fans, We're working on optimizations and small changes since the 2 Year Adventure Update and this weekend we pushed a patch witch a bunch of fixes. Thanks for all the reports and submissions. Even if we don't reply to each and every one of you, we're taking a look at everything. Here are the notes for Patch 9.0.2 released on the 3rd of February:
changedThe host will now auto-kick himself during a match if he is idle for too long
fixedFixed a rare crash during the "Hoops" game mode while using the "Flammable Head" consumable
addedWhen you gain Not-Coins, a new "+ Value" graphic appears above your current Not-Coins
changedEven further improvements to the steam item conversion system

The last used trail is now remembered

The host will now auto-kick himself during a match if he is idle for too long

Fixed a rare crash during the "Hoops" game mode while using the "Flammable Head" consumable

When you gain Not-Coins, a new "+ Value" graphic appears above your current Not-Coins

Even further improvements to the steam item conversion system

Prevented the top bidder's username from overflowing in the Bid War screen

Improvements to trail networking

Properly removed trails when you clear a player slot in a lobby

Fixed a loophole that allowed you to exit the Not-A-Store screen without enough items activated

Fixed a silly problem where clicking on the "Bid War" would cause the following pop-up to disappear as well

Prevented the game from applying the last used character/trail if you disabled them in the Not-A-Store

Password protected servers are not disappearing anymore from the server browser As always, you can check any patches or updates on the Move or Die Website Keep being awesome ~finch

Source

Steam News / 5 February 2018

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