HomeGamesUpdatesPricingMethodology
Steam News4 December 20178y ago

Upcoming Item System Overhaul

Hello there friends and hoarders! Recently we’ve been taking some good long looks in the mirror every morning and the general consensus was that we definitely need to cut down on the carbs.

Full notes

Full Move or Die update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello there friends and hoarders! Recently we’ve been taking some good long looks in the mirror every morning and the general consensus was that we definitely need to cut down on the carbs. Also, some of our older implemented systems probably need a little grooming. TL;DR:

What changed

0 fixes2 additions1 change0 removals
  • Gameplay
  • Events
changedYou won’t loose anything and you will retain the value of current duplicates! (all items you had previously will be converted to the new system).
addedReward system is also getting tweeks. Random rewards and unlocks will still be in, but future duplicates will still be useful through a new system.
addedThere’s a new devblog up on our website that’s gonna walk you through the entire thought process behind our future changes and what you can expect in the coming weeks. Read all about it! Keep being awesome ~finch

Move or Die changes

changedYou won’t loose anything and you will retain the value of current duplicates! (all items you had previously will be converted to the new system).
addedReward system is also getting tweeks. Random rewards and unlocks will still be in, but future duplicates will still be useful through a new system.
addedThere’s a new devblog up on our website that’s gonna walk you through the entire thought process behind our future changes and what you can expect in the coming weeks. Read all about it! Keep being awesome ~finch
  • We’re retiring the Steam-based item inventory system.

  • There’s gonna be a newly designed one WITHIN the actual game.

  • Your current Move or Die items will be converted from Steam Inventory items to in-game items.

  • Progression remains strictly related to playing the game (put that sense of accomplishment back in your wallet).

  • No downtime between system shifts (you won't feel a thing).

  • You won’t loose anything and you will retain the value of current duplicates! (all items you had previously will be converted to the new system).

  • Reward system is also getting tweeks. Random rewards and unlocks will still be in, but future duplicates will still be useful through a new system.

  • Less confusion, more awesomeness!

  • It’s coming before the end of the year.

There’s a new devblog up on our website that’s gonna walk you through the entire thought process behind our future changes and what you can expect in the coming weeks. Read all about it! Keep being awesome ~finch

Source

Steam News / 4 December 2017

Open original post

Changelog.gg summarizes and formats this update. How we read updates.