Full notes
Full Mousey update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
-Fixed "framerate-dependant camera turning" (super slow on low fps, super fast on high fps) -Started work on higher res hand-drawn texture overhaul -Fixed seeing out of the map on certain spots -Changed the coloring of dev-time medals -Fixed Playroom completion screen saying "Bedroom Compelted" -Made Mousey movable in the loading screen duct -Made some of the models higher poly (e.g. the plates in kitchen) -Added PearlByte intro cinematic -Added new loading screen animation -Improved collision detection on sponges floating on water
Source
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